| /external/icu4c/layout/ | 
| loengine.cpp | 9 #include "LayoutEngine.h" 27 	return (le_engine *) LayoutEngine::layoutEngineFactory(fontInstance, scriptCode, languageCode, typo_flags, *success);
 33 	LayoutEngine *le = (LayoutEngine *) engine;
 49 	LayoutEngine *le = (LayoutEngine *) engine;
 63 	LayoutEngine *le = (LayoutEngine *) engine;
 78 	LayoutEngine *le = (LayoutEngine *) engine
 [all...]
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| LayoutEngine.h | 26  * be in a single font, script, and language. An instance of a LayoutEngine can be 37  * These arrays are protected members of LayoutEngine which can be retreived by a
 39  * LayoutEngine can be reused.
 67 class U_LAYOUT_API LayoutEngine : public UObject {
 134     LayoutEngine(const LEFontInstance *fontInstance,
 147     LayoutEngine();
 325     virtual ~LayoutEngine();
 357      * of characters used to create the LayoutEngine.
 447      * so that the LayoutEngine can be reused to layout a different
 455      * This method returns a LayoutEngine capable of laying out tex
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| LayoutEngine.cpp | 12 #include "LayoutEngine.h" 122 UOBJECT_DEFINE_RTTI_IMPLEMENTATION(LayoutEngine)
 137 LayoutEngine::LayoutEngine(const LEFontInstance *fontInstance,
 155 le_int32 LayoutEngine::getGlyphCount() const
 160 void LayoutEngine::getCharIndices(le_int32 charIndices[], le_int32 indexBase, LEErrorCode &success) const
 165 void LayoutEngine::getCharIndices(le_int32 charIndices[], LEErrorCode &success) const
 171 void LayoutEngine::getGlyphs(le_uint32 glyphs[], le_uint32 extraBits, LEErrorCode &success) const
 176 void LayoutEngine::getGlyphs(LEGlyphID glyphs[], LEErrorCode &success) const
 182 void LayoutEngine::getGlyphPositions(float positions[], LEErrorCode &success) cons
 [all...]
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| GXLayoutEngine.h | 12 #include "LayoutEngine.h" 29 class GXLayoutEngine : public LayoutEngine
 35      * LayoutEngine::layoutEngineFactory has to read the 'mort' table to know that it has a
 47      * @see LayoutEngine::layoutEngineFactory
 
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| ThaiLayoutEngine.h | 13 #include "LayoutEngine.h" 29 class ThaiLayoutEngine : public LayoutEngine
 
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| GXLayoutEngine.cpp | 9 #include "LayoutEngine.h" 20     : LayoutEngine(fontInstance, scriptCode, languageCode, 0, success), fMorphTable(morphTable)
 
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| OpenTypeLayoutEngine.h | 12 #include "LayoutEngine.h" 23  * the glyph processsing step described for LayoutEngine is further broken into three
 41  * @see LayoutEngine
 45 class U_LAYOUT_API OpenTypeLayoutEngine : public LayoutEngine
 51      * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
 60      * @see LayoutEngine::layoutEngineFactory
 355      * @see LayoutEngine::computeGlyphs
 
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| ThaiLayoutEngine.cpp | 9 #include "LayoutEngine.h" 23     : LayoutEngine(fontInstance, scriptCode, languageCode, typoFlags, success)
 
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| OpenTypeLayoutEngine.cpp | 12 #include "LayoutEngine.h" 80     : LayoutEngine(fontInstance, scriptCode, languageCode, typoFlags, success), fFeatureMask(minimalFeatures),
 115     // the destructor, LayoutEngine;:reset()
 117     // LayoutEngine::~LayoutEngine()
 118     LayoutEngine::reset();
 123     : LayoutEngine(fontInstance, scriptCode, languageCode, typoFlags, success), fFeatureOrder(FALSE),
 428         LayoutEngine::adjustGlyphPositions(chars, offset, count, reverse, glyphStorage, success);
 
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| Makefile | 72 LayoutEngine.o \ 139 HEADERS= $(srcdir)/LayoutEngine.h $(srcdir)/LE*.h $(srcdir)/loengine.h
 
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| /external/icu4c/test/letest/ | 
| gendata.cpp | 25 #include "layout/LayoutEngine.h" 163             LayoutEngine *engine = NULL;
 250             engine = LayoutEngine::layoutEngineFactory(font, scriptCode, languageCode, typoFlags, leStatus);
 253                 printf("Error for test %s: could not create a LayoutEngine.\n", id);
 
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| letest.cpp | 24 #include "layout/LayoutEngine.h" 58     LayoutEngine *engine = LayoutEngine::layoutEngineFactory(font, arabScriptCode, -1, status);
 221     LayoutEngine *engine = NULL;
 225         engine = LayoutEngine::layoutEngineFactory(font, scriptCode, -1, status);
 228             log_err("Could not create a LayoutEngine for script \'%s\'.\n", uscript_getShortName((UScriptCode)scriptCode));
 243     LayoutEngine *engine = LayoutEngine::layoutEngineFactory(font, arabScriptCode, -1, status);
 255         log_err("Could not create LayoutEngine.\n");
 616             LayoutEngine *engine = NULL
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| /external/icu4c/layoutex/layout/ | 
| ParagraphLayout.h | 26 #include "layout/LayoutEngine.h" 38  * same font, script and direction, and will create a <code>LayoutEngine</code> object for each run.
 39  * The <code>LayoutEngine</code> will transform the characters into glyph codes in visual order.
 384      * @see LayoutEngine.h
 556           LayoutEngine   *engine;
 
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| /external/icu4c/layoutex/ | 
| ParagraphLayout.cpp | 15 #include "layout/LayoutEngine.h" 134  * those scripts which the LayoutEngine can currently
 372     // now build a LayoutEngine for each style run...
 408         fStyleRunInfo[run].engine = LayoutEngine::layoutEngineFactory(fStyleRunInfo[run].font,
 447         LayoutEngine *engine = fStyleRunInfo[run].engine;
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| /external/webkit/Source/JavaScriptCore/icu/unicode/ | 
| urename.h | [all...] | 
| /external/webkit/Source/JavaScriptGlue/icu/unicode/ | 
| urename.h | [all...] | 
| /external/webkit/Source/WebCore/icu/unicode/ | 
| urename.h | [all...] | 
| /external/webkit/Source/WebKit/mac/icu/unicode/ | 
| urename.h | [all...] | 
| /external/icu4c/common/unicode/ | 
| urename.h | [all...] |