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Searched
refs:Matrix4x4
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/libs/rs/
rsMatrix4x4.h
27
struct
Matrix4x4
: public rs_matrix4x4 {
61
Matrix4x4
tmp;
66
Matrix4x4
tmp;
71
Matrix4x4
tmp;
76
Matrix4x4
tmp;
rsMatrix4x4.cpp
37
bool
Matrix4x4
::inverse() {
79
bool
Matrix4x4
::inverseTranspose() {
119
void
Matrix4x4
::transpose() {
134
void
Matrix4x4
::loadIdentity() {
153
void
Matrix4x4
::load(const float *v) {
157
void
Matrix4x4
::load(const rs_matrix4x4 *v) {
161
void
Matrix4x4
::load(const rs_matrix3x3 *v) {
180
void
Matrix4x4
::load(const rs_matrix2x2 *v) {
200
void
Matrix4x4
::loadRotate(float rot, float x, float y, float z) {
238
void
Matrix4x4
::loadScale(float x, float y, float z)
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rsProgramVertex.cpp
47
Matrix4x4
mvp;
49
Matrix4x4
t;
130
Matrix4x4
mvp;
131
mvp.loadMultiply((
Matrix4x4
*)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET],
132
(
Matrix4x4
*)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
209
Matrix4x4
m;
/frameworks/base/libs/rs/driver/
rsdRuntimeMath.cpp
142
static void SC_MatrixLoadIdentity_4x4(
Matrix4x4
*m) {
152
static void SC_MatrixLoad_4x4_f(
Matrix4x4
*m, const float *f) {
162
static void SC_MatrixLoad_4x4_4x4(
Matrix4x4
*m, const
Matrix4x4
*s) {
165
static void SC_MatrixLoad_4x4_3x3(
Matrix4x4
*m, const Matrix3x3 *s) {
168
static void SC_MatrixLoad_4x4_2x2(
Matrix4x4
*m, const Matrix2x2 *s) {
178
static void SC_MatrixLoadRotate(
Matrix4x4
*m, float rot, float x, float y, float z) {
181
static void SC_MatrixLoadScale(
Matrix4x4
*m, float x, float y, float z) {
184
static void SC_MatrixLoadTranslate(
Matrix4x4
*m, float x, float y, float z) {
187
static void SC_MatrixRotate(
Matrix4x4
*m, float rot, float x, float y, float z)
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