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    Searched refs:MaxVaryingVectors (Results 1 - 6 of 6) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
ShaderLang.h 98 int MaxVaryingVectors;
  /external/webkit/Source/WebCore/platform/graphics/gtk/
GraphicsContext3DGtk.cpp 104 getIntegerv(GraphicsContext3D::MAX_VARYING_VECTORS, &ANGLEResources.MaxVaryingVectors);
  /external/webkit/Source/ThirdParty/ANGLE/src/compiler/
ShaderLang.cpp 95 resources->MaxVaryingVectors = 8;
Initialize.cpp 477 s << "const int gl_MaxVaryingVectors = " << resources.MaxVaryingVectors << ";";
  /external/webkit/Source/WebCore/platform/graphics/mac/
GraphicsContext3DMac.mm 207 getIntegerv(GraphicsContext3D::MAX_VARYING_VECTORS, &ANGLEResources.MaxVaryingVectors);
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Shader.cpp 43 resources.MaxVaryingVectors = context->getMaximumVaryingVectors();

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