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Searched
refs:MaxVertexUniformVectors
(Results
1 - 6
of
6
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
ShaderLang.h
97
int
MaxVertexUniformVectors
;
/external/webkit/Source/WebCore/platform/graphics/gtk/
GraphicsContext3DGtk.cpp
103
getIntegerv(GraphicsContext3D::MAX_VERTEX_UNIFORM_VECTORS, &ANGLEResources.
MaxVertexUniformVectors
);
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
ShaderLang.cpp
94
resources->
MaxVertexUniformVectors
= 128;
Initialize.cpp
475
s << "const int gl_MaxVertexUniformVectors = " << resources.
MaxVertexUniformVectors
<< ";";
/external/webkit/Source/WebCore/platform/graphics/mac/
GraphicsContext3DMac.mm
206
getIntegerv(GraphicsContext3D::MAX_VERTEX_UNIFORM_VECTORS, &ANGLEResources.
MaxVertexUniformVectors
);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Shader.cpp
42
resources.
MaxVertexUniformVectors
= MAX_VERTEX_UNIFORM_VECTORS;
Completed in 16 milliseconds