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    Searched refs:Norm (Results 1 - 4 of 4) sorted by null

  /external/icu4c/tools/gennorm2/
n2builder.h 34 struct Norm;
78 Norm *allocNorm();
79 Norm *getNorm(UChar32 c);
80 Norm *createNorm(UChar32 c);
81 Norm *checkNormForMapping(Norm *p, UChar32 c); // check for permitted overrides
83 const Norm &getNormRef(UChar32 c) const;
85 UBool combinesWithCCBetween(const Norm &norm, uint8_t lowCC, uint8_t highCC) const;
86 UChar32 combine(const Norm &norm, UChar32 trail) const
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n2builder.cpp 98 struct Norm {
165 normMem=utm_open("gennorm2 normalization structs", 10000, 0x110100, sizeof(Norm));
166 norms=allocNorm(); // unused Norm struct at index 0
186 Norm *Normalizer2DataBuilder::allocNorm() {
187 Norm *p=(Norm *)utm_alloc(normMem);
188 norms=(Norm *)utm_getStart(normMem); // in case it got reallocated
192 /* get an existing Norm unit */
193 Norm *Normalizer2DataBuilder::getNorm(UChar32 c) {
201 const Norm &Normalizer2DataBuilder::getNormRef(UChar32 c) const
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  /external/icu4c/tools/gennorm/
store.c 78 { 0x4e, 0x6f, 0x72, 0x6d }, /* dataFormat="Norm" */
97 typedef void EnumTrieFn(void *context, uint32_t code, Norm *norm);
107 static Norm *norms;
156 /* allocate and initialize a Norm unit */
157 static Norm *
159 /* allocate Norm */
160 Norm *p=(Norm *)utm_alloc(normMem);
188 /* allocate Norm structures and reset the first one *
258 Norm *norm=getNorm(code); local
702 Norm *norm; member in struct:DecompSingle
891 Norm *norm; local
1624 Norm *norm; local
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  /external/opencv/cv/src/
cvoptflowlk.cpp 513 float Norm = (A1B2 + A2) * (A1B2 + A2) + (B1 + A1B2) * (B1 + A1B2);
515 if( Norm )
517 float IGradNorm = 8 / Norm;

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