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Searched
refs:SH_ACTIVE_UNIFORMS
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
ShaderLang.cpp
45
(varType ==
SH_ACTIVE_UNIFORMS
));
185
case
SH_ACTIVE_UNIFORMS
:
252
getVariableInfo(
SH_ACTIVE_UNIFORMS
,
/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
ShaderLang.h
62
SH_ACTIVE_UNIFORMS
= 0x8B86,
182
//
SH_ACTIVE_UNIFORMS
: the number of active uniform variables.
Completed in 14 milliseconds