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Searched
refs:SH_ATTRIBUTES_UNIFORMS
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
ShaderLang.h
74
SH_ATTRIBUTES_UNIFORMS
= 0x0008
158
//
SH_ATTRIBUTES_UNIFORMS
: Extracts attributes and uniforms.
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
Compiler.cpp
146
if (success && (compileOptions &
SH_ATTRIBUTES_UNIFORMS
))
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