HomeSort by relevance Sort by last modified time
    Searched refs:SUM (Results 1 - 2 of 2) sorted by null

  /external/webp/src/enc/
picture.c 235 int sum = 0; local
239 sum += src[x_in++];
244 frow[x_out] = (sum + base) * dst_width - frac;
245 sum = MULT(frac, fx_scale); // fresh fractional start for next pixel
457 #define RGB_TO_UV(x, y, SUM) { \
460 const int r = SUM(r_ptr + src); \
461 const int g = SUM(g_ptr + src); \
462 const int b = SUM(b_ptr + src); \
467 #define RGB_TO_UV0(x_in, x_out, y, SUM) { \
470 const int r = SUM(r_ptr + src);
    [all...]
  /external/libvpx/vp8/encoder/x86/
variance_mmx.c 45 int *Sum
54 int *Sum
64 int *sum,
76 int *sum,
94 unsigned *SUM
110 *SUM = avg;

Completed in 61 milliseconds