HomeSort by relevance Sort by last modified time
    Searched refs:SV_HullPointContents (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/QW/server/
worlda.s 27 .globl C(SV_HullPointContents)
28 C(SV_HullPointContents):
world.c 45 int SV_HullPointContents (hull_t *hull, int num, vec3_t p);
449 SV_HullPointContents
453 int SV_HullPointContents (hull_t *hull, int num, vec3_t p)
462 SV_Error ("SV_HullPointContents: bad node number");
491 return SV_HullPointContents (&sv.worldmodel->hulls[0], 0, p);
613 if (SV_HullPointContents (sv_hullmodel, mid, node->children[side])
621 if (SV_HullPointContents (hull, node->children[side^1], mid)
643 while (SV_HullPointContents (hull, hull->firstclipnode, mid)
883 if ( SV_HullPointContents (hull, hull->firstclipnode, origin) != CONTENTS_EMPTY )
917 if ( SV_HullPointContents (hull, hull->firstclipnode, offset) != CONTENTS_EMPTY
    [all...]
  /external/quake/quake/src/WinQuake/
worlda.s 47 .globl C(SV_HullPointContents)
48 C(SV_HullPointContents):
world.cpp 45 int SV_HullPointContents (hull_t *hull, int num, vec3_t p);
487 SV_HullPointContents
491 int SV_HullPointContents (hull_t *hull, int num, vec3_t p)
500 Sys_Error ("SV_HullPointContents: bad node number");
531 cont = SV_HullPointContents (&sv.worldmodel->hulls[0], 0, p);
539 return SV_HullPointContents (&sv.worldmodel->hulls[0], 0, p);
661 if (SV_HullPointContents (sv_hullmodel, mid, node->children[side])
669 if (SV_HullPointContents (hull, node->children[side^1], mid)
691 while (SV_HullPointContents (hull, hull->firstclipnode, mid)

Completed in 476 milliseconds