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    Searched refs:SV_PointContents (Results 1 - 10 of 10) sorted by null

  /external/quake/quake/src/WinQuake/
world.h 59 int SV_PointContents (vec3_t p);
sv_move.cpp 56 if (SV_PointContents (start) != CONTENTS_SOLID)
142 if ( ((int)ent->u.v.flags & FL_SWIM) && SV_PointContents(trace.endpos) == CONTENTS_EMPTY )
sv_phys.cpp 822 cont = SV_PointContents (point);
831 cont = SV_PointContents (point);
836 cont = SV_PointContents (point);
1207 cont = SV_PointContents (point);
1209 cont = SV_PointContents (ent->u.v.origin);
    [all...]
world.cpp 523 SV_PointContents
527 int SV_PointContents (vec3_t p)
pr_cmds.cpp 1291 G_FLOAT(OFS_RETURN) = SV_PointContents (v);
    [all...]
  /external/quake/quake/src/QW/server/
world.h 73 int SV_PointContents (vec3_t p);
sv_move.c 56 if (SV_PointContents (start) != CONTENTS_SOLID)
142 if ( ((int)ent->v.flags & FL_SWIM) && SV_PointContents(trace.endpos) == CONTENTS_EMPTY )
pr_cmds.c 1115 G_FLOAT(OFS_RETURN) = SV_PointContents (v);
sv_phys.c 677 cont = SV_PointContents (ent->v.origin);
world.c 485 SV_PointContents
489 int SV_PointContents (vec3_t p)

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