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Searched
refs:SV_RecursiveHullCheck
(Results
1 - 6
of
6
) sorted by null
/external/quake/quake/src/WinQuake/
chase.cpp
55
SV_RecursiveHullCheck
(cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
world.cpp
577
SV_RecursiveHullCheck
581
qboolean
SV_RecursiveHullCheck
(hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
609
Sys_Error ("
SV_RecursiveHullCheck
: bad node number");
630
return
SV_RecursiveHullCheck
(hull, node->children[0], p1f, p2f, p1, p2, trace);
632
return
SV_RecursiveHullCheck
(hull, node->children[1], p1f, p2f, p1, p2, trace);
635
return
SV_RecursiveHullCheck
(hull, node->children[0], p1f, p2f, p1, p2, trace);
637
return
SV_RecursiveHullCheck
(hull, node->children[1], p1f, p2f, p1, p2, trace);
657
if (!
SV_RecursiveHullCheck
(hull, node->children[side], p1f, midf, p1, mid, trace) )
672
return
SV_RecursiveHullCheck
(hull, node->children[side^1], midf, p2f, mid, p2, trace);
765
SV_RecursiveHullCheck
(hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace)
[
all
...]
gl_test.cpp
58
SV_RecursiveHullCheck
(cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
quakedef.h
346
qboolean
SV_RecursiveHullCheck
(hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace);
/external/quake/quake/src/QW/server/
world.c
529
SV_RecursiveHullCheck
533
qboolean
SV_RecursiveHullCheck
(hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
561
SV_Error ("
SV_RecursiveHullCheck
: bad node number");
582
return
SV_RecursiveHullCheck
(hull, node->children[0], p1f, p2f, p1, p2, trace);
584
return
SV_RecursiveHullCheck
(hull, node->children[1], p1f, p2f, p1, p2, trace);
587
return
SV_RecursiveHullCheck
(hull, node->children[0], p1f, p2f, p1, p2, trace);
589
return
SV_RecursiveHullCheck
(hull, node->children[1], p1f, p2f, p1, p2, trace);
609
if (!
SV_RecursiveHullCheck
(hull, node->children[side], p1f, midf, p1, mid, trace) )
624
return
SV_RecursiveHullCheck
(hull, node->children[side^1], midf, p2f, mid, p2, trace);
694
SV_RecursiveHullCheck
(hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace)
[
all
...]
/external/quake/quake/src/QW/client/
gl_test.c
58
SV_RecursiveHullCheck
(cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
Completed in 23 milliseconds