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Searched
refs:SkDisplayEvent
(Results
1 - 16
of
16
) sorted by null
/external/skia/src/animator/
SkDrawable.cpp
20
bool SkDrawable::doEvent(
SkDisplayEvent
::Kind , SkEventState* ) {
SkDisplayEvents.h
22
#include "
SkDisplayEvent
.h"
37
void addEvent(
SkDisplayEvent
* evt) { *fEvents.append() = evt; }
38
bool doEvent(SkAnimateMaker& ,
SkDisplayEvent
::Kind , SkEventState* );
43
void removeEvent(
SkDisplayEvent
::Kind kind, SkEventState* );
SkDrawable.h
22
#include "
SkDisplayEvent
.h"
29
virtual bool doEvent(
SkDisplayEvent
::Kind , SkEventState* state );
SkDisplayEvents.cpp
21
#include "
SkDisplayEvent
.h"
37
bool SkEvents::doEvent(SkAnimateMaker& maker,
SkDisplayEvent
::Kind kind, SkEventState* state) {
55
if (kind !=
SkDisplayEvent
::kOnload)
62
SkDisplayEvent
* evt = fEvents[index];
75
if (kind >=
SkDisplayEvent
::kMouseDown && kind <=
SkDisplayEvent
::kMouseUp) {
98
SkDisplayEvent
* evt = fEvents[index];
105
void SkEvents::removeEvent(
SkDisplayEvent
::Kind kind, SkEventState* state) {
108
for (
SkDisplayEvent
** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) {
109
SkDisplayEvent
* evt = *evtPtr
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all
...]
SkDisplayEvent.h
1
/* libs/graphics/animator/
SkDisplayEvent
.h
28
class
SkDisplayEvent
: public SkDisplayable {
43
SkDisplayEvent
();
44
virtual ~
SkDisplayEvent
();
SkDisplayEvent.cpp
1
/* libs/graphics/animator/
SkDisplayEvent
.cpp
18
#include "
SkDisplayEvent
.h"
40
const SkMemberInfo
SkDisplayEvent
::fInfo[] = {
53
DEFINE_GET_MEMBER(
SkDisplayEvent
);
55
SkDisplayEvent
::
SkDisplayEvent
() : code((SkKey) -1), disable(false),
59
SkDisplayEvent
::~
SkDisplayEvent
() {
63
bool
SkDisplayEvent
::add(SkAnimateMaker& , SkDisplayable* child) {
68
bool
SkDisplayEvent
::contains(SkDisplayable* match)
[
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...]
SkDisplayInput.h
37
friend class
SkDisplayEvent
;
SkIntArray.h
30
class
SkDisplayEvent
;
51
typedef SkLongArray(
SkDisplayEvent
*) SkTDDisplayEventArray;
SkDisplayMovie.h
37
virtual bool doEvent(
SkDisplayEvent
::Kind , SkEventState* state );
SkDisplayMovie.cpp
75
bool SkDisplayMovie::doEvent(
SkDisplayEvent
::Kind kind, SkEventState* state) {
116
movieMaker->fEvents.doEvent(*movieMaker,
SkDisplayEvent
::kOnload, NULL);
117
movieMaker->fEvents.removeEvent(
SkDisplayEvent
::kOnload, NULL);
SkDrawGroup.h
35
virtual bool doEvent(
SkDisplayEvent
::Kind , SkEventState* state );
SkAnimator.cpp
108
bool result = fMaker->fEvents.doEvent(*fMaker,
SkDisplayEvent
::kKeyChar, &state);
120
clickState == 0 ?
SkDisplayEvent
::kMouseDown :
121
clickState == 1 ?
SkDisplayEvent
::kMouseDrag :
122
SkDisplayEvent
::kMouseUp, &state);
133
bool result = fMaker->fEvents.doEvent(*fMaker,
SkDisplayEvent
::kKeyPress, &state);
144
bool result = fMaker->fEvents.doEvent(*fMaker,
SkDisplayEvent
::kKeyPressUp, &state);
183
bool result = fMaker->fEvents.doEvent(*fMaker,
SkDisplayEvent
::kMouseDown, &state);
425
fMaker->fEvents.doEvent(*fMaker,
SkDisplayEvent
::kOnEnd, &eventState);
469
SkDisplayEvent
* displayEvent = (
SkDisplayEvent
*) event
[
all
...]
SkAnimateMaker.h
114
SkDisplayEvent
* fActiveEvent;
SkDisplayXMLParser.cpp
223
fMaker.fEvents.doEvent(fMaker,
SkDisplayEvent
::kOnload, NULL);
226
fMaker.fEvents.removeEvent(
SkDisplayEvent
::kOnload, NULL);
SkAnimateMaker.cpp
242
movieMaker->fEvents.doEvent(*movieMaker,
SkDisplayEvent
::kOnload, NULL);
243
movieMaker->fEvents.removeEvent(
SkDisplayEvent
::kOnload, NULL);
SkDrawGroup.cpp
102
bool SkGroup::doEvent(
SkDisplayEvent
::Kind kind, SkEventState* state) {
Completed in 211 milliseconds