HomeSort by relevance Sort by last modified time
    Searched refs:SkDisplayEvent (Results 1 - 16 of 16) sorted by null

  /external/skia/src/animator/
SkDrawable.cpp 20 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
SkDisplayEvents.h 22 #include "SkDisplayEvent.h"
37 void addEvent(SkDisplayEvent* evt) { *fEvents.append() = evt; }
38 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
43 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
SkDrawable.h 22 #include "SkDisplayEvent.h"
29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayEvents.cpp 21 #include "SkDisplayEvent.h"
37 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
55 if (kind != SkDisplayEvent::kOnload)
62 SkDisplayEvent* evt = fEvents[index];
75 if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
98 SkDisplayEvent* evt = fEvents[index];
105 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
108 for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) {
109 SkDisplayEvent* evt = *evtPtr
    [all...]
SkDisplayEvent.h 1 /* libs/graphics/animator/SkDisplayEvent.h
28 class SkDisplayEvent : public SkDisplayable {
43 SkDisplayEvent();
44 virtual ~SkDisplayEvent();
SkDisplayEvent.cpp 1 /* libs/graphics/animator/SkDisplayEvent.cpp
18 #include "SkDisplayEvent.h"
40 const SkMemberInfo SkDisplayEvent::fInfo[] = {
53 DEFINE_GET_MEMBER(SkDisplayEvent);
55 SkDisplayEvent::SkDisplayEvent() : code((SkKey) -1), disable(false),
59 SkDisplayEvent::~SkDisplayEvent() {
63 bool SkDisplayEvent::add(SkAnimateMaker& , SkDisplayable* child) {
68 bool SkDisplayEvent::contains(SkDisplayable* match)
    [all...]
SkDisplayInput.h 37 friend class SkDisplayEvent;
SkIntArray.h 30 class SkDisplayEvent;
51 typedef SkLongArray(SkDisplayEvent*) SkTDDisplayEventArray;
SkDisplayMovie.h 37 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkDisplayMovie.cpp 75 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
116 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
117 movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
SkDrawGroup.h 35 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
SkAnimator.cpp 108 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state);
120 clickState == 0 ? SkDisplayEvent::kMouseDown :
121 clickState == 1 ? SkDisplayEvent::kMouseDrag :
122 SkDisplayEvent::kMouseUp, &state);
133 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state);
144 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state);
183 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state);
425 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState);
469 SkDisplayEvent* displayEvent = (SkDisplayEvent*) event
    [all...]
SkAnimateMaker.h 114 SkDisplayEvent* fActiveEvent;
SkDisplayXMLParser.cpp 223 fMaker.fEvents.doEvent(fMaker, SkDisplayEvent::kOnload, NULL);
226 fMaker.fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
SkAnimateMaker.cpp 242 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
243 movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
SkDrawGroup.cpp 102 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {

Completed in 211 milliseconds