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    Searched refs:SoundChannel (Results 1 - 2 of 2) sorted by null

  /frameworks/base/media/jni/soundpool/
SoundPool.h 116 class SoundChannel : public SoundEvent {
119 SoundChannel() : mAudioTrack(0), mState(IDLE), mNumChannels(1),
121 ~SoundChannel();
163 friend class SoundChannel;
188 void done_l(SoundChannel* channel);
199 SoundChannel* findChannel (int channelID);
200 SoundChannel* findNextChannel (int channelID);
201 SoundChannel* allocateChannel_l(int priority);
202 void moveToFront_l(SoundChannel* channel);
207 void addToRestartList(SoundChannel* channel)
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SoundPool.cpp 68 mChannelPool = new SoundChannel[mMaxChannels];
97 void SoundPool::addToRestartList(SoundChannel* channel)
106 void SoundPool::addToStopList(SoundChannel* channel)
130 SoundChannel* channel;
132 List<SoundChannel* >::iterator iter = mStop.begin();
145 SoundChannel* channel;
147 List<SoundChannel*>::iterator iter = mRestart.begin();
186 SoundChannel* SoundPool::findChannel(int channelID)
196 SoundChannel* SoundPool::findNextChannel(int channelID)
247 SoundChannel* channel
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