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Searched
refs:SoundChannel
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/media/jni/soundpool/
SoundPool.h
116
class
SoundChannel
: public SoundEvent {
119
SoundChannel
() : mAudioTrack(0), mState(IDLE), mNumChannels(1),
121
~
SoundChannel
();
163
friend class
SoundChannel
;
188
void done_l(
SoundChannel
* channel);
199
SoundChannel
* findChannel (int channelID);
200
SoundChannel
* findNextChannel (int channelID);
201
SoundChannel
* allocateChannel_l(int priority);
202
void moveToFront_l(
SoundChannel
* channel);
207
void addToRestartList(
SoundChannel
* channel)
[
all
...]
SoundPool.cpp
68
mChannelPool = new
SoundChannel
[mMaxChannels];
97
void SoundPool::addToRestartList(
SoundChannel
* channel)
106
void SoundPool::addToStopList(
SoundChannel
* channel)
130
SoundChannel
* channel;
132
List<
SoundChannel
* >::iterator iter = mStop.begin();
145
SoundChannel
* channel;
147
List<
SoundChannel
*>::iterator iter = mRestart.begin();
186
SoundChannel
* SoundPool::findChannel(int channelID)
196
SoundChannel
* SoundPool::findNextChannel(int channelID)
247
SoundChannel
* channel
[
all
...]
Completed in 96 milliseconds