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    Searched refs:TE_BLOOD (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/QW/client/
protocol.h 232 #define TE_BLOOD 12
cl_tent.c 302 case TE_BLOOD: // bullets hitting body
  /external/quake/quake/src/QW/progs/
weapons.qc 129 WriteByte (MSG_MULTICAST, TE_BLOOD);
215 WriteByte (MSG_MULTICAST, TE_BLOOD);

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