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Searched
refs:TE_LIGHTNINGBLOOD
(Results
1 - 3
of
3
) sorted by null
/external/quake/quake/src/QW/client/
protocol.h
233
#define
TE_LIGHTNINGBLOOD
13
cl_tent.c
310
case
TE_LIGHTNINGBLOOD
: // lightning hitting body
/external/quake/quake/src/QW/progs/
weapons.qc
463
WriteByte (MSG_MULTICAST,
TE_LIGHTNINGBLOOD
);
Completed in 110 milliseconds