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  /external/webkit/Source/WebCore/platform/graphics/android/
TilesManager.cpp 27 #include "TilesManager.h"
47 #define XLOGC(...) android_printLog(ANDROID_LOG_DEBUG, "TilesManager", __VA_ARGS__)
52 #define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "TilesManager", __VA_ARGS__)
84 GLint TilesManager::getMaxTextureSize()
92 int TilesManager::getMaxTextureAllocation()
97 TilesManager::TilesManager()
110 XLOG("TilesManager ctor");
119 void TilesManager::allocateTiles()
158 void TilesManager::deallocateTextures(bool allTextures
    [all...]
GaneshRenderer.cpp 35 #include "TilesManager.h"
89 TransferQueue* tileQueue = TilesManager::instance()->transferQueue();
103 if (renderInfo.tileSize.width() == TilesManager::tileWidth()
104 && renderInfo.tileSize.height() == TilesManager::tileHeight()) {
109 TilesManager::tileWidth(), TilesManager::tileHeight(),
154 TransferQueue* tileQueue = TilesManager::instance()->transferQueue();
VideoLayerAndroid.cpp 30 #include "TilesManager.h"
87 TilesManager::instance()->videoLayerManager()->registerTexture(uniqueId(), textureName);
169 TilesManager::instance()->shader()->drawLayerQuad(m_drawTransform, rect,
182 TilesManager::instance()->shader()->drawLayerQuad(addRotation, size,
189 TilesManager::instance()->shader()->drawLayerQuad(addReverseRotation, size,
200 TilesManager::instance()->videoLayerManager()->getTextureId(uniqueId());
201 TilesManager::instance()->shader()->drawVideoLayerQuad(m_drawTransform,
204 TilesManager::instance()->videoLayerManager()->updateMatrix(uniqueId(),
208 TilesManager::instance()->videoLayerManager()->getTextureId(uniqueId());
210 TilesManager::instance()->videoLayerManager()->getMatrix(uniqueId())
    [all...]
TiledPage.cpp 36 #include "TilesManager.h"
73 m_baseTiles = new BaseTile[TilesManager::getMaxTextureAllocation() + 1];
89 int baseTileSize = TilesManager::instance()->maxTextureCount() + 1;
98 TilesManager::instance()->removeOperationsForPage(this);
128 const float invTileContentWidth = m_scale / TilesManager::tileWidth();
129 const float invTileContentHeight = m_scale / TilesManager::tileHeight();
198 TilesManager::instance()->scheduleOperation(operation);
237 TilesManager::instance()->gatherTextures();
263 float maxBaseX = m_glWebViewState->baseContentWidth() * m_scale / TilesManager::tileWidth();
264 float maxBaseY = m_glWebViewState->baseContentHeight() * m_scale / TilesManager::tileHeight()
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GLWebViewState.cpp 38 #include "TilesManager.h"
112 TilesManager::instance()->unregisterGLWebViewState(this);
150 TilesManager::instance()->setShowVisualIndicator(showVisualIndicator);
195 TilesManager::instance()->getProfiler()->nextInval(rect, zoomManager()->currentScale());
254 const float invTileContentWidth = scale / TilesManager::tileWidth();
255 const float invTileContentHeight = scale / TilesManager::tileHeight();
270 TilesManager::instance()->setMaxTextureCount(maxTextureCount);
319 if (TilesManager::instance()->invertedScreen()) {
341 ShaderProgram* shader = TilesManager::instance()->shader();
372 TilesManager::instance()->setMaxLayerTextureCount(0)
    [all...]
GaneshContext.cpp 156 TransferQueue* tileQueue = TilesManager::instance()->transferQueue();
185 surfaceDesc.fWidth = TilesManager::tileWidth();
186 surfaceDesc.fHeight = TilesManager::tileHeight();
239 TilesManager::tileWidth(),
240 TilesManager::tileHeight());
256 surfaceDesc.fWidth = TilesManager::tileWidth();
257 surfaceDesc.fHeight = TilesManager::tileHeight();
267 TilesManager::tileWidth(), TilesManager::tileWidth());
TilesManager.h 50 class TilesManager {
52 static TilesManager* instance();
203 TilesManager();
241 static TilesManager* gInstance;
TilesProfiler.cpp 31 #include "TilesManager.h"
112 int left = tile.x() * TilesManager::tileWidth();
113 int top = tile.y() * TilesManager::tileWidth();
114 int right = left + TilesManager::tileWidth();
115 int bottom = top + TilesManager::tileWidth();
TexturesGenerator.cpp 34 #include "TilesManager.h"
107 TilesManager::instance()->transferQueue()->interruptTransferQueue(true);
125 TilesManager::instance()->markGeneratorAsReady();
195 TilesManager::instance()->transferQueue()->interruptTransferQueue(false);
TiledTexture.cpp 29 #include "TilesManager.h"
87 TilesManager::instance()->layerTexturesRemain());
89 return !TilesManager::instance()->layerTexturesRemain()
118 int tileWidth = TilesManager::instance()->layerTileWidth();
119 int tileHeight = TilesManager::instance()->layerTileHeight();
153 TilesManager::instance()->removeOperationsForFilter(new ScaleFilter(this, scale));
211 TilesManager::instance()->scheduleOperation(operation);
250 TilesManager::instance()->getTilesTracker()->trackLayer();
257 TilesManager::instance()->getTilesTracker()->trackVisibleLayer();
261 const float tileWidth = TilesManager::layerTileWidth() * m_invScale
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MediaLayer.cpp 19 #include "TilesManager.h"
71 FloatRect clippingRect = TilesManager::instance()->shader()->rectInScreenCoord(drawClip());
72 TilesManager::instance()->shader()->clip(clippingRect);
RasterRenderer.cpp 37 #include "TilesManager.h"
78 TilesManager::instance()->tileWidth(),
79 TilesManager::instance()->tileHeight());
BaseTileTexture.cpp 33 #include "TilesManager.h"
57 TilesManager::instance()->getSharedTextureMode())
65 TilesManager::instance()->transferQueue()->initSharedSurfaceTextures(w, h);
113 TilesManager::instance()->scheduleOperation(operation);
238 // This function + TilesManager::addItemInTransferQueue() is replacing the
247 m_ownTextureTileInfo.m_inverted = TilesManager::instance()->invertedScreen();
263 (info->m_inverted == TilesManager::instance()->invertedScreen()))
269 baseTile->scale(), baseTile->painter(), TilesManager::instance()->invertedScreen());
BaseTile.cpp 34 #include "TilesManager.h"
83 if (TilesManager::instance()->getSharedTextureMode() == EglImageMode)
129 m_drawCount = TilesManager::instance()->getDrawGLCount();
134 BaseTileTexture* texture = TilesManager::instance()->getAvailableTexture(this);
190 int tileWidth = TilesManager::instance()->tileWidth();
191 int tileHeight = TilesManager::instance()->tileHeight();
193 tileWidth = TilesManager::instance()->layerTileWidth();
194 tileHeight = TilesManager::instance()->layerTileHeight();
273 TilesManager::instance()->shader()->drawLayerQuad(*m_painter->transform(),
277 TilesManager::instance()->shader()->drawQuad(rect, m_frontTexture->m_ownTextureId
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PaintTileOperation.cpp 94 unsigned long long currentDraw = TilesManager::instance()->getDrawGLCount();
BaseLayerAndroid.cpp 34 #include "TilesManager.h"
122 / TilesManager::instance()->tileWidth();
124 / TilesManager::instance()->tileHeight();
250 TilesManager::instance()->removePaintOperationsForPage(tiledPage, false);
375 if (TilesManager::instance()->layerTexturesRemain()) {
TreeManager.cpp 32 #include "TilesManager.h"
103 TilesManager::instance()->paintedSurfacesCleanup();
124 TilesManager::instance()->paintedSurfacesCleanup(oldState);
281 return TilesManager::instance()->getPaintedSurfaceCount();
ShaderProgram.cpp 33 #include "TilesManager.h"
369 if (!TilesManager::instance()->invertedScreen()) {
386 && !TilesManager::instance()->invertedScreen()) {
392 && TilesManager::instance()->invertedScreen()) {
582 if (!TilesManager::instance()->invertedScreen()) {
595 && !TilesManager::instance()->invertedScreen()) {
601 && TilesManager::instance()->invertedScreen()) {
ClassTracker.cpp 30 #include "TilesManager.h"
99 TilesManager::instance()->gatherTexturesNumbers(&nbTextures, &nbAllocatedTextures,
MediaTexture.cpp 18 #include "TilesManager.h"
178 TilesManager::instance()->shader()->drawVideoLayerQuad(videoMatrix,
197 TilesManager::instance()->shader()->drawLayerQuad(contentMatrix,
TransferQueue.cpp 178 TilesManager::instance()->shader()->drawQuad(rect, srcTexId, 1.0,
398 int width = TilesManager::instance()->tileWidth();
399 int height = TilesManager::instance()->tileHeight();
BaseRenderer.cpp 40 #include "TilesManager.h"
117 const bool visualIndicator = TilesManager::instance()->getShowVisualIndicator();
PaintedSurface.cpp 32 #include "TilesManager.h"
67 TilesManager::instance()->addPaintedSurface(this);
LayerAndroid.cpp 19 #include "TilesManager.h"
342 FloatRect area = TilesManager::instance()->shader()->rectInInvScreenCoord(m_drawTransform, layerSize);
343 FloatRect clippingRect = TilesManager::instance()->shader()->rectInScreenCoord(m_clippingRect);
344 FloatRect clip = TilesManager::instance()->shader()->convertScreenCoordToInvScreenCoord(clippingRect);
718 m_zValue = TilesManager::instance()->shader()->zValue(m_drawTransform, getSize().width(), getSize().height());
794 IntRect cr = TilesManager::instance()->shader()->clippedRectWithViewport(tr);
840 IntRect documentViewport(TilesManager::instance()->shader()->documentViewport());
1067 IntRect documentViewport(TilesManager::instance()->shader()->documentViewport());
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GLExtras.cpp 32 #include "TilesManager.h"
88 TilesManager::instance()->shader()->drawQuad(srcRect, *texture, a);

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