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Searched
refs:U_ANGLE3
(Results
1 - 6
of
6
) sorted by null
/external/quake/quake/src/WinQuake/
protocol.h
36
#define
U_ANGLE3
(1<<9)
sv_main.cpp
488
bits |=
U_ANGLE3
;
546
if (bits &
U_ANGLE3
)
cl_parse.cpp
468
if (bits &
U_ANGLE3
)
/external/quake/quake/src/QW/client/
protocol.h
194
#define
U_ANGLE3
(1<<1)
cl_ents.c
213
if (bits &
U_ANGLE3
)
/external/quake/quake/src/QW/server/
sv_ents.c
178
bits |=
U_ANGLE3
;
238
if (bits &
U_ANGLE3
)
Completed in 56 milliseconds