/external/quake/quake/src/WinQuake/ |
in_sun.cpp | 61 cvar_t _windowed_mouse = {"_windowed_mouse","1", true}; variable 96 if (x_focus && _windowed_mouse.value && !x_grabbed) { 118 } else if (x_grabbed && (!_windowed_mouse.value || !x_focus)) { 140 Cvar_RegisterVariable (&_windowed_mouse);
|
winquake.h | 79 extern cvar_t _windowed_mouse;
|
vid_sunxil.cpp | 49 cvar_t _windowed_mouse = {"_windowed_mouse","0", true}; variable 843 if (_windowed_mouse.value) { 911 if (old_windowed_mouse != _windowed_mouse.value) { 912 old_windowed_mouse = _windowed_mouse.value; 914 if (!_windowed_mouse.value) { 1219 Cvar_RegisterVariable (&_windowed_mouse);
|
vid_x.cpp | 44 cvar_t _windowed_mouse = {"_windowed_mouse","0", true}; variable 880 if (_windowed_mouse.value) { 941 if (old_windowed_mouse != _windowed_mouse.value) { 942 old_windowed_mouse = _windowed_mouse.value; 944 if (!_windowed_mouse.value) { 1134 Cvar_RegisterVariable (&_windowed_mouse);
|
vid_dos.cpp | 51 cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
variable 101 Cvar_RegisterVariable (&_windowed_mouse);
|
gl_vidandroid.cpp | 37 cvar_t _windowed_mouse = CVAR3("_windowed_mouse","0", true); variable
|
gl_vidnt.cpp | 154 cvar_t _windowed_mouse = {"_windowed_mouse","1", true};
variable 401 if (_windowed_mouse.value && key_dest == key_game)
682 if (!_windowed_mouse.value) {
988 else if ((modestate == MS_WINDOWED) && _windowed_mouse.value && key_dest == key_game)
1006 else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
[all...] |
vid_win.cpp | 76 cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
variable [all...] |
menu.cpp | 1141 case 13: // _windowed_mouse 1142 Cvar_SetValue ("_windowed_mouse", !_windowed_mouse.value); 1230 M_DrawCheckbox (220, 136, _windowed_mouse.value); [all...] |
/external/quake/quake/src/QW/client/ |
gl_vidlinuxglx.c | 59 cvar_t _windowed_mouse = {"_windowed_mouse","0", true}; variable 290 if (dgamouse && _windowed_mouse.value) { 296 if (_windowed_mouse.value) { 334 if (old_windowed_mouse != _windowed_mouse.value) { 335 old_windowed_mouse = _windowed_mouse.value; 337 if (!_windowed_mouse.value) { 610 Cvar_RegisterVariable (&_windowed_mouse);
|
gl_vidlinux_x11.c | 71 cvar_t _windowed_mouse = {"_windowed_mouse", "1", true}; variable 343 } else if (_windowed_mouse.value) { 384 if (old_windowed_mouse != _windowed_mouse.value) { 385 old_windowed_mouse = _windowed_mouse.value; 387 if (!_windowed_mouse.value) { 792 Cvar_RegisterVariable (&_windowed_mouse);
|
vid_x.c | 45 cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
variable 805 if (_windowed_mouse.value) {
866 if (old_windowed_mouse != _windowed_mouse.value) {
867 old_windowed_mouse = _windowed_mouse.value;
869 if (!_windowed_mouse.value) {
1042 Cvar_RegisterVariable (&_windowed_mouse);
|
client.h | 324 extern cvar_t _windowed_mouse;
|
gl_vidandroid.c | 14 cvar_t _windowed_mouse = CVAR3("_windowed_mouse","0", true); variable
|
gl_vidlinux.c | 75 cvar_t _windowed_mouse = {"_windowed_mouse","0", true}; variable
|
gl_vidlinux_svga.c | 95 cvar_t _windowed_mouse = {"_windowed_mouse", "1", true}; variable
|
gl_vidnt.c | 154 cvar_t _windowed_mouse = {"_windowed_mouse","1", true};
variable 401 if (_windowed_mouse.value && key_dest == key_game)
682 if (!_windowed_mouse.value) {
988 else if ((modestate == MS_WINDOWED) && _windowed_mouse.value && key_dest == key_game)
1006 else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
[all...] |
menu.c | 460 case 15: // _windowed_mouse 461 Cvar_SetValue ("_windowed_mouse", !_windowed_mouse.value); 555 M_DrawCheckbox (220, 152, _windowed_mouse.value);
|
vid_win.c | 80 cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
variable [all...] |
vid_svgalib.c | 97 cvar_t _windowed_mouse = {"_windowed_mouse", "1", true}; variable
|