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Searched
refs:accelspeed
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/WinQuake/
sv_user.cpp
173
float addspeed,
accelspeed
;
182
accelspeed
= sv_accelerate.value*host_frametime*addspeed;
183
if (
accelspeed
> addspeed)
184
accelspeed
= addspeed;
187
velocity[i] +=
accelspeed
*pushvec[i];
193
float addspeed,
accelspeed
, currentspeed;
199
accelspeed
= sv_accelerate.value*host_frametime*wishspeed;
200
if (
accelspeed
> addspeed)
201
accelspeed
= addspeed;
204
velocity[i] +=
accelspeed
*wishdir[i];
[
all
...]
/external/quake/quake/src/QW/client/
pmove.c
393
float addspeed,
accelspeed
, currentspeed;
local
404
accelspeed
= accel*frametime*wishspeed;
405
if (
accelspeed
> addspeed)
406
accelspeed
= addspeed;
409
pmove.velocity[i] +=
accelspeed
*wishdir[i];
415
float addspeed,
accelspeed
, currentspeed, wishspd = wishspeed;
local
428
accelspeed
= accel * wishspeed * frametime;
429
if (
accelspeed
> addspeed)
430
accelspeed
= addspeed;
433
pmove.velocity[i] +=
accelspeed
*wishdir[i];
779
float currentspeed, addspeed,
accelspeed
;
local
[
all
...]
Completed in 20 milliseconds