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Searched
refs:addspeed
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/WinQuake/
sv_user.cpp
173
float
addspeed
, accelspeed;
180
addspeed
= VectorNormalize (pushvec);
182
accelspeed = sv_accelerate.value*host_frametime*
addspeed
;
183
if (accelspeed >
addspeed
)
184
accelspeed =
addspeed
;
193
float
addspeed
, accelspeed, currentspeed;
196
addspeed
= wishspeed - currentspeed;
197
if (
addspeed
<= 0)
200
if (accelspeed >
addspeed
)
201
accelspeed =
addspeed
;
[
all
...]
/external/quake/quake/src/QW/client/
pmove.c
393
float
addspeed
, accelspeed, currentspeed;
local
401
addspeed
= wishspeed - currentspeed;
402
if (
addspeed
<= 0)
405
if (accelspeed >
addspeed
)
406
accelspeed =
addspeed
;
415
float
addspeed
, accelspeed, currentspeed, wishspd = wishspeed;
local
425
addspeed
= wishspd - currentspeed;
426
if (
addspeed
<= 0)
429
if (accelspeed >
addspeed
)
430
accelspeed =
addspeed
;
779
float currentspeed,
addspeed
, accelspeed;
local
[
all
...]
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