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    Searched refs:checkname (Results 1 - 5 of 5) sorted by null

  /external/quake/quake/src/QW/server/
sv_ccmds.c 776 char checkname[MAX_OSPATH]; local
793 sprintf(checkname, "%s/snap", gamedirfile);
795 Sys_mkdir(checkname);
801 sprintf (checkname, "%s/snap/%s", gamedirfile, pcxname);
802 if (Sys_FileTime(checkname) == -1)
810 strcpy(cl->uploadfn, checkname);
  /external/quake/quake/src/QW/client/
screen.c 663 char checkname[MAX_OSPATH]; local
674 sprintf (checkname, "%s/%s", com_gamedir, pcxname);
675 if (Sys_FileTime(checkname) == -1)
786 char checkname[MAX_OSPATH]; local
822 sprintf (checkname, "%s/%s", com_gamedir, pcxname);
823 if (Sys_FileTime(checkname) == -1)
gl_screen.c 629 char checkname[MAX_OSPATH]; local
640 sprintf (checkname, "%s/%s", com_gamedir, pcxname);
641 if (Sys_FileTime(checkname) == -1)
836 char checkname[MAX_OSPATH]; local
865 sprintf (checkname, "%s/%s", com_gamedir, pcxname);
866 if (Sys_FileTime(checkname) == -1)
  /external/quake/quake/src/WinQuake/
gl_screen.cpp 596 char checkname[MAX_OSPATH]; local
607 sprintf (checkname, "%s/%s", com_gamedir, pcxname);
608 if (Sys_FileTime(checkname) == -1)
screen.cpp 617 char checkname[MAX_OSPATH]; local
628 sprintf (checkname, "%s/%s", com_gamedir, pcxname);
629 if (Sys_FileTime(checkname) == -1)

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