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    Searched refs:compressedFormat (Results 1 - 6 of 6) sorted by null

  /frameworks/base/opengl/libagl/
TextureObjectManager.cpp 164 int format, int compressedFormat, int bpr)
186 surface.compressedFormat = compressedFormat;
218 mipmap.compressedFormat = compressedFormat;
TextureObjectManager.h 56 int format, int compressedFormat, int bpr);
mipmap.cpp 48 base->format, base->compressedFormat, bpr) != NO_ERROR) {
texture.cpp 365 GLenum compressedFormat = 0)
388 width, height, stride, formatIdx, compressedFormat, bpr);
399 width, height, stride, formatIdx, compressedFormat, bpr);
    [all...]
  /frameworks/base/include/ui/egl/
android_natives.h 40 uint32_t compressedFormat;
  /system/core/include/pixelflinger/
pixelflinger.h 197 GGLint compressedFormat;

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