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Searched
refs:drawQuad
(Results
1 - 6
of
6
) sorted by null
/external/skia/samplecode/
SampleLineClipper.cpp
32
static void
drawQuad
(SkCanvas* canvas, const SkPoint pts[3], const SkPaint& p) {
87
drawQuad
(canvas, src, p1);
101
drawQuad
(canvas, pts, p0);
/external/webkit/Source/WebCore/platform/graphics/android/
ShaderProgram.h
42
// For
drawQuad
and drawLayerQuad, they can handle 3 cases for now:
53
void
drawQuad
(SkRect& geometry, int textureId, float opacity,
GLExtras.cpp
86
XLOG("
drawQuad
[%fx%f, %f, %f]", srcRect.fLeft, srcRect.fTop,
88
TilesManager::instance()->shader()->
drawQuad
(srcRect, *texture, a);
BaseTile.cpp
277
TilesManager::instance()->shader()->
drawQuad
(rect, m_frontTexture->m_ownTextureId,
TransferQueue.cpp
178
TilesManager::instance()->shader()->
drawQuad
(rect, srcTexId, 1.0,
ShaderProgram.cpp
365
void ShaderProgram::
drawQuad
(SkRect& geometry, int textureId, float opacity,
399
GLUtils::checkGlError("
drawQuad
");
Completed in 285 milliseconds