HomeSort by relevance Sort by last modified time
    Searched refs:fallThrough (Results 1 - 11 of 11) sorted by null

  /dalvik/vm/compiler/
Loop.cpp 173 BasicBlock *loopBackBlock = cUnit->entryBlock->fallThrough;
345 BasicBlock *loopBody = cUnit->entryBlock->fallThrough;
517 bb->fallThrough = NULL;
530 BasicBlock *firstBB = cUnit->entryBlock->fallThrough;
556 /* Check if the fallThrough edge will cause a nested loop */
557 if (bodyBB->fallThrough &&
558 dvmIsBitSet(cUnit->tempBlockV, bodyBB->fallThrough->id)) {
563 } else if (bodyBB->fallThrough == firstBB) {
574 if (bodyBB->fallThrough &&
575 dvmIsBitSet(cUnit->tempBlockV, bodyBB->fallThrough->id))
    [all...]
Frontend.cpp 566 /* Handle the fallthrough path */
568 bottomBlock->fallThrough = origBlock->fallThrough;
569 origBlock->fallThrough = bottomBlock;
572 if (bottomBlock->fallThrough) {
573 dvmCompilerClearBit(bottomBlock->fallThrough->predecessors,
575 dvmCompilerSetBit(bottomBlock->fallThrough->predecessors,
644 sprintf(startOffset, "_%x", cUnit->entryBlock->fallThrough->startOffset);
724 if (bb->fallThrough) {
726 dvmGetBlockName(bb->fallThrough, blockName2)
    [all...]
SSATransformation.cpp 32 if (block->fallThrough) recordDFSPreOrder(cUnit, block->fallThrough);
169 if (bb->fallThrough) {
170 checkForDominanceFrontier(bb, bb->fallThrough);
393 if (bb->fallThrough && bb->fallThrough->dataFlowInfo)
395 bb->fallThrough->dataFlowInfo->liveInV,
Utility.cpp 196 if (bb->fallThrough) {
197 LOGD(" Fallthrough : block %d (%04x)",
198 bb->fallThrough->id, bb->fallThrough->startOffset);
CompilerIR.h 163 struct BasicBlock *fallThrough;
InlineTransformation.cpp 44 BasicBlock *moveResultBB = invokeBB->fallThrough;
  /packages/apps/Email/emailcommon/src/org/apache/james/mime4j/
BodyDescriptor.java 217 boolean fallThrough = false;
229 fallThrough = true;
232 if (!fallThrough)
238 fallThrough = false;
247 fallThrough = true;
253 if (!fallThrough)
  /dalvik/vm/compiler/codegen/arm/armv7-a-neon/
MethodCodegenDriver.cpp 421 * Generate an unconditional branch to the fallthrough block.
423 if (bb->fallThrough) {
425 &labelList[bb->fallThrough->id]);
  /dalvik/vm/compiler/codegen/arm/
CodegenDriver.cpp     [all...]
  /libcore/luni/src/main/java/java/util/concurrent/
ThreadPoolExecutor.java     [all...]
  /external/webkit/Source/JavaScriptCore/yarr/
YarrJIT.cpp     [all...]

Completed in 476 milliseconds