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    Searched refs:glError (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/test/
cmain.c 58 unsigned glError = GL_NO_ERROR;
59 glError = GGLShaderAttach(prog, vs);
60 assert(GL_NO_ERROR == glError);
61 glError = GGLShaderAttach(prog, fs);
62 assert(GL_NO_ERROR == glError);
114 glError = GGLShaderAttach(prog1, vs);
115 assert(GL_NO_ERROR == glError);
116 glError = GGLShaderAttach(prog1, fs1);
117 assert(GL_NO_ERROR == glError);
  /frameworks/base/opengl/java/android/opengl/
GLErrorWrapper.java 28 * glError after each GL operation, and throw a GLException if an error
29 * occurs. (By design, calling glError itself will not cause an exception
31 * calling glError after every GL operation.
60 int glError;
61 if ((glError = mgl.glGetError()) != 0) {
62 throw new GLException(glError);
    [all...]
GLLogWrapper.java 50 int glError;
51 if ((glError = mgl.glGetError()) != 0) {
52 String errorMessage = "glError: " + Integer.toString(glError);
    [all...]

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