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    Searched refs:glFramebufferTexture2DEXT (Results 1 - 15 of 15) sorted by null

  /external/webkit/Source/WebKit2/Shared/mac/
ShareableSurface.cpp 184 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_RECTANGLE_EXT, textureID(), 0);
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
FramebufferData.cpp 194 ctx->dispatcher().glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, 0);
GLDispatch.cpp 214 void (GLAPIENTRY *GLDispatch::glFramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) = NULL;
384 LOAD_GLEXT_FUNC(glFramebufferTexture2DEXT);
  /external/skia/gpu/src/mac/
GrGLDefaultInterface_mac.cpp 141 gDefaultInterface.fFramebufferTexture2D = glFramebufferTexture2DEXT;
  /external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.h 248 #define glFramebufferTexture2DEXT LOOKUP_GL_FUNCTION(glFramebufferTexture2D)
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 238 ::glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, m_texture, 0);
658 ::glFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
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  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLDispatch.h 111 static void (GLAPIENTRY *glFramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp     [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 683 ctx->dispatcher().glFramebufferTexture2DEXT(target,
712 ctx->dispatcher().glFramebufferTexture2DEXT(target,attachment,textarget,globalTextureName,level);
    [all...]
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
gl_mangle.h 390 #define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
    [all...]
glext.h     [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h     [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_opengl.h     [all...]

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