/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
importgl.h | 90 FNDEF(void, glFrustumx, (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)); 142 #define glFrustumx FNPTR(glFrustumx)
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importgl.c | 133 IMPORT_FUNC(glFrustumx);
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demo.c | 512 glFrustumx((GLfixed)(xmin * 65536), (GLfixed)(xmax * 65536),
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/development/tools/emulator/opengl/tests/gles_android_wrapper/ |
gles_ftable.h | 96 {"glFrustumx", (void *)glFrustumx},
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gles_dispatch.h | 99 glFrustumx_t glFrustumx; 371 glFrustumx_t set_glFrustumx(glFrustumx_t f) { glFrustumx_t retval = glFrustumx; glFrustumx = f; return retval;} [all...] |
gles.cpp | 436 void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) 438 getDispatch()->glFrustumx(left, right, bottom, top, zNear, zFar); [all...] |
/external/quake/quake/src/WinQuake/ |
glquake.h | 360 #define glFrustumx(...) do { glFrustumx(__VA_ARGS__); GLCHECK("glFrustumx");} while(0)
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixStack.java | 47 public void glFrustumx(int left, int right, int bottom, int top, int near,
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MatrixTrackingGL.java | 267 public void glFrustumx(int left, int right, int bottom, int top, int near, 269 mCurrent.glFrustumx(left, right, bottom, top, near, far); 270 mgl.glFrustumx(left, right, bottom, top, near, far);
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/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
GLDispatch.h | 99 glFrustumx_t glFrustumx;
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GLDispatch.cpp | 122 s_gl.glFrustumx = (glFrustumx_t) s_gles_lib->findSymbol("glFrustumx");
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
GLES10.spec | 41 void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
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/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 626 // C function void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) 628 public static native void glFrustumx( [all...] |
GLErrorWrapper.java | 340 public void glFrustumx(int left, int right, int bottom, int top, int near, 343 mgl.glFrustumx(left, right, bottom, top, near, far); [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 505 void glFrustumx(
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/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/ |
GLStub.java | 273 public void glFrustumx(
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 671 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 671 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); [all...] |
/frameworks/base/opengl/include/GLES/ |
gl.h | 671 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); [all...] |
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
GLImpl.java | 439 // C function void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) 441 public native void glFrustumx( [all...] |
/frameworks/base/opengl/tests/angeles/ |
demo.c | 512 glFrustumx((GLfixed)(xmin * 65536), (GLfixed)(xmax * 65536),
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/frameworks/base/opengl/tests/angeles/include/GLES/ |
gl.h | 513 GLAPI void APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 670 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 670 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
gl.h | 670 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); [all...] |