/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
FramebufferData.cpp | 140 ctx->dispatcher().glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT_OES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &type); 143 ctx->dispatcher().glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT_OES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, &name); 147 ctx->dispatcher().glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT_OES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &type); 150 ctx->dispatcher().glGetFramebufferAttachmentParameterivEXT(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT_OES, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, &name);
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GLDispatch.cpp | 217 void (GLAPIENTRY *GLDispatch::glGetFramebufferAttachmentParameterivEXT) (GLenum target, GLenum attachment, GLenum pname, GLint *params) = NULL; 387 LOAD_GLEXT_FUNC(glGetFramebufferAttachmentParameterivEXT);
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 259 #define glGetFramebufferAttachmentParameterivEXT LOOKUP_GL_FUNCTION(glGetFramebufferAttachmentParameteriv)
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/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 114 static void (GLAPIENTRY *glGetFramebufferAttachmentParameterivEXT) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | [all...] |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl_mangle.h | 476 #define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT) [all...] |
glext.h | [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmImp.cpp | [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | [all...] |
/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_opengl.h | [all...] |
/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/windows/sdl/include/SDL/ |
SDL_opengl.h | [all...] |