/frameworks/base/opengl/tools/glgen/stubs/gles11/ |
glShaderSource.java | 17 // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length ) 19 public static native void glShaderSource(
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glShaderSource.cpp | 2 /* void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint * length ) */ 15 glShaderSource(shader, 1, strings, 0);
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/external/chromium/webkit/glue/ |
gl_bindings_skia_cmd_buffer.cc | 75 glShaderSource,
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/external/skia/gpu/src/android/ |
GrGLDefaultInterface_android.cpp | 78 glShaderSource,
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLServerShader.java | 136 case glShaderSource: 137 glShaderSource(msg); 239 // void API_ENTRY(glShaderSource)(GLuint shader, GLsizei count, const 241 void glShaderSource(final Message msg) {
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MessageData.java | 75 case glShaderSource:
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BreakpointOption.java | 129 if (msg.hasData() && msg.getFunction() == Function.glShaderSource)
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerShader.java | 136 case glShaderSource: 137 glShaderSource(msg); 239 // void API_ENTRY(glShaderSource)(GLuint shader, GLsizei count, const 241 void glShaderSource(final Message msg) {
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/frameworks/base/libs/hwui/ |
Program.cpp | 108 glShaderSource(shader, 1, &source, 0);
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 183 FUNCTION_TABLE_ENTRY(glShaderSource); 281 #define glShaderSource LOOKUP_GL_FUNCTION(glShaderSource)
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OpenGLShims.cpp | 149 ASSIGN_FUNCTION_TABLE_ENTRY(glShaderSource, success);
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 60 glShaderSource(shader, 1, &pSource, NULL);
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/development/tools/emulator/opengl/host/libs/GLESv2_dec/ |
GL2Decoder.cpp | 122 ctx->glShaderSource(shader, 1, &string, NULL);
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/development/tools/glesv2debugger/test/com/android/glesv2debugger/ |
MessageParserExTest.java | 71 messageParserEx.parse(builder, "void glShaderSource ( shader=4, count= 1, " 73 assertEquals(Function.glShaderSource, builder.getFunction());
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/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 98 GLES20.glShaderSource(shader, source);
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/frameworks/base/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 40 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/base/opengl/tests/gldual/jni/ |
gl_code.cpp | 40 glShaderSource(shader, 1, &pSource, NULL);
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 41 glShaderSource(shader, 1, &pSource, NULL);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger.tests/src/com/android/ide/eclipse/gldebugger/ |
MessageParserExTest.java | 75 messageParserEx.parse(builder, "void glShaderSource ( shader=4, count= 1, " 77 assertEquals(Function.glShaderSource, builder.getFunction());
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/cts/tests/src/android/media/cts/ |
VideoSurfaceView.java | 259 GLES20.glShaderSource(shader, source);
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/cts/tests/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 194 GLES20.glShaderSource(shader, source);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 160 GLES20.glShaderSource(shader, source);
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 158 GLES20.glShaderSource(shader, source);
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/external/skia/gpu/src/mac/ |
GrGLDefaultInterface_mac.cpp | 83 gDefaultInterface.fShaderSource = glShaderSource;
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 48 void glShaderSource(GLuint, GLsizei, const char**, const GLint*); 50 void glShaderSource(GLuint, GLsizei, const char**, const GLint*); 134 GL_CMD(glShaderSource(vertexShader, 1, &vertexShaderSource, 0)) 135 GL_CMD(glShaderSource(fragmentShader, 1, &fragmentShaderSource, 0))
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