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Searched
refs:gl_shader_program
(Results
1 - 14
of
14
) sorted by null
/external/mesa3d/src/glsl/
program.h
27
link_shaders(const struct gl_context *ctx, struct
gl_shader_program
*prog);
linker.h
29
linker_error_printf(
gl_shader_program
*prog, const char *fmt, ...);
32
link_function_calls(
gl_shader_program
*prog, gl_shader *main,
link_functions.cpp
42
call_link_visitor(
gl_shader_program
*prog, gl_shader *linked,
201
gl_shader_program
*prog;
251
link_function_calls(
gl_shader_program
*prog, gl_shader *main,
linker.cpp
175
linker_error_printf(
gl_shader_program
*prog, const char *fmt, ...)
245
validate_vertex_shader_executable(struct
gl_shader_program
*prog,
269
validate_fragment_shader_executable(struct
gl_shader_program
*prog,
318
cross_validate_globals(struct
gl_shader_program
*prog,
438
cross_validate_uniforms(struct
gl_shader_program
*prog)
449
cross_validate_outputs_to_inputs(struct
gl_shader_program
*prog,
763
struct
gl_shader_program
*prog,
943
update_array_sizes(struct
gl_shader_program
*prog)
1065
assign_uniform_locations(struct
gl_shader_program
*prog)
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glsl_compiler.cpp
237
struct
gl_shader_program
*whole_program;
239
whole_program = hieralloc_zero (NULL, struct
gl_shader_program
);
/external/mesa3d/src/mesa/program/
ir_to_mesa.h
32
void _mesa_glsl_link_shader(struct gl_context *ctx, struct
gl_shader_program
*prog);
34
GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct
gl_shader_program
*prog);
/external/mesa3d/src/pixelflinger2/
shader.cpp
128
extern void link_shaders(const struct gl_context *ctx, struct
gl_shader_program
*prog);
204
gl_shader_program
* GGLShaderProgramCreate()
206
gl_shader_program
* program = hieralloc_zero(NULL, struct
gl_shader_program
);
222
static
gl_shader_program
* ShaderProgramCreate(const GGLInterface * iface)
225
gl_shader_program
* program = GGLShaderProgramCreate();
231
unsigned GGLShaderAttach(
gl_shader_program
* program, gl_shader * shader)
249
static void ShaderAttach(const GGLInterface * iface,
gl_shader_program
* program,
257
GLboolean GGLShaderProgramLink(
gl_shader_program
* program, const char ** infoLog)
280
static GLboolean ShaderProgramLink(
gl_shader_program
* program, const char ** infoLog
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...]
pixelflinger2.h
99
gl_shader_program
* CurrentProgram;
186
// actual gl_shader and
gl_shader_program
is created and destroyed by Shader(Program)Create/Delete,
scanline.cpp
186
void GGLScanLine(const
gl_shader_program
* program, const GGLPixelFormat colorFormat,
raster.cpp
57
void GGLProcessVertex(const
gl_shader_program
* program, const VertexInput * input,
430
// iface->ShaderUniformMatrix((
gl_shader_program
*)program, 4, 4, 0, 1, GL_FALSE, matrix);
llvm_scanline.cpp
448
void GenerateScanLine(const GGLState * gglCtx, const
gl_shader_program
* program, Module * mod,
/external/mesa3d/test/
main.cpp
64
gl_shader_program
* init_shader()
72
gl_shader_program
* program = ggl->ShaderProgramCreate(ggl);
131
gl_shader_program
* program = init_shader(); // change states after to test code cache
/external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h
27
typedef struct
gl_shader_program
gl_shader_program_t;
/external/mesa3d/src/mesa/main/
mtypes.h
2095
struct
gl_shader_program
struct
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