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    Searched refs:mDequeueCondition (Results 1 - 4 of 4) sorted by null

  /frameworks/base/media/libstagefright/
SurfaceMediaSource.cpp 83 mDequeueCondition.signal();
147 mDequeueCondition.signal();
208 // wait on mDequeueCondition.
219 mDequeueCondition.wait(mMutex);
297 mDequeueCondition.wait(mMutex);
380 mDequeueCondition.signal();
445 mDequeueCondition.signal();
488 mDequeueCondition.signal();
520 // mDequeueCondition.signal();
571 mDequeueCondition.signal()
    [all...]
  /frameworks/base/libs/gui/
SurfaceTexture.cpp 171 mDequeueCondition.signal();
240 mDequeueCondition.signal();
315 // wait on mDequeueCondition.
326 mDequeueCondition.wait(mMutex);
411 mDequeueCondition.wait(mMutex);
533 mDequeueCondition.signal();
600 mDequeueCondition.signal();
634 mDequeueCondition.signal();
717 mDequeueCondition.signal();
840 mDequeueCondition.signal()
    [all...]
  /frameworks/base/include/gui/
SurfaceTexture.h 469 // mDequeueCondition condition used for dequeueBuffer in synchronous mode
470 mutable Condition mDequeueCondition;
  /frameworks/base/include/media/stagefright/
SurfaceMediaSource.h 323 // mDequeueCondition condition used for dequeueBuffer in synchronous mode
324 mutable Condition mDequeueCondition;

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