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    Searched refs:m_drawContext (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/chromium/
TransparencyWin.h 146 GraphicsContext* context() const { return m_drawContext; }
148 PlatformGraphicsContext* platformContext() const { return m_drawContext ? m_drawContext->platformContext() : 0; }
221 GraphicsContext* m_drawContext;
TransparencyWin.cpp 151 , m_drawContext(0)
170 m_drawContext->restore();
240 m_drawContext = m_destContext; // Draw to the source context.
257 compositeToCopy(*m_destContext, *m_drawContext, mapping);
261 referenceCanvas.drawBitmap(bitmapForContext(*m_drawContext), 0, 0);
278 m_drawContext->fillRect(IntRect(IntPoint(0, 0), m_layerSize), Color::white, ColorSpaceDeviceRGB);
304 m_drawContext->save();
317 m_drawContext->concatCTM(xform);
337 m_drawContext->save();
342 m_drawContext->concatCTM(m_drawContext->getCTM().inverse())
    [all...]
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
WindowSurface.h 58 RenderContextPtr m_drawContext;
WindowSurface.cpp 34 m_drawContext(NULL),
133 m_drawContext = p_ctx;
137 m_drawContext = p_ctx;
169 m_eglSurface, m_drawContext->getEGLContext())) {
173 if (m_drawContext->isGL2()) {
241 m_eglSurface, m_drawContext->getEGLContext())) {

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