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Searched
refs:m_drawContext
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/chromium/
TransparencyWin.h
146
GraphicsContext* context() const { return
m_drawContext
; }
148
PlatformGraphicsContext* platformContext() const { return
m_drawContext
?
m_drawContext
->platformContext() : 0; }
221
GraphicsContext*
m_drawContext
;
TransparencyWin.cpp
151
,
m_drawContext
(0)
170
m_drawContext
->restore();
240
m_drawContext
= m_destContext; // Draw to the source context.
257
compositeToCopy(*m_destContext, *
m_drawContext
, mapping);
261
referenceCanvas.drawBitmap(bitmapForContext(*
m_drawContext
), 0, 0);
278
m_drawContext
->fillRect(IntRect(IntPoint(0, 0), m_layerSize), Color::white, ColorSpaceDeviceRGB);
304
m_drawContext
->save();
317
m_drawContext
->concatCTM(xform);
337
m_drawContext
->save();
342
m_drawContext
->concatCTM(m_drawContext->getCTM().inverse())
[
all
...]
/development/tools/emulator/opengl/host/libs/libOpenglRender/
WindowSurface.h
58
RenderContextPtr
m_drawContext
;
WindowSurface.cpp
34
m_drawContext
(NULL),
133
m_drawContext
= p_ctx;
137
m_drawContext
= p_ctx;
169
m_eglSurface,
m_drawContext
->getEGLContext())) {
173
if (
m_drawContext
->isGL2()) {
241
m_eglSurface,
m_drawContext
->getEGLContext())) {
Completed in 998 milliseconds