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  /external/webkit/Source/WebCore/platform/graphics/chromium/
TransparencyWin.cpp 153 , m_layerBuffer(0)
369 m_layerBuffer = m_ownedBuffers->destBitmap();
370 if (!m_layerBuffer)
373 m_drawContext = m_layerBuffer->context();
386 m_layerBuffer = m_cachedBuffers->destBitmap();
400 m_layerBuffer = m_cachedBuffers->destBitmap();
415 &bitmapForContext(*m_layerBuffer->context()));
442 // Note that we DON'T call m_layerBuffer->image() here. This actually
469 const SkBitmap& bitmap = m_layerBuffer->context()->platformContext()->canvas()->getTopDevice()->accessBitmap(true);
TransparencyWin.h 233 ImageBuffer* m_layerBuffer;
236 // of the original contents of the m_layerBuffer before Windows drew on it.
249 // m_layerBuffer, which will either point to this object, or the statically

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