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    Searched refs:minlight (Results 1 - 8 of 8) sorted by null

  /external/quake/quake/src/QW/client/
r_surf.c 66 float dist, rad, minlight; local
87 minlight = cl_dlights[lnum].minlight;
88 if (rad < minlight)
90 minlight = rad - minlight;
118 if (dist < minlight)
gl_rsurf.c 72 float dist, rad, minlight; local
92 minlight = cl_dlights[lnum].minlight;
93 if (rad < minlight)
95 minlight = rad - minlight;
123 if (dist < minlight)
    [all...]
client.h 124 float minlight; // don't add when contributing less member in struct:__anon10361
cl_parse.c 1081 dl->minlight = 32;
  /external/quake/quake/src/WinQuake/
r_surf.cpp 66 float dist, rad, minlight; local
87 minlight = cl_dlights[lnum].minlight;
88 if (rad < minlight)
90 minlight = rad - minlight;
118 if (dist < minlight)
client.h 78 float minlight; // don't add when contributing less member in struct:__anon10647
gl_rsurf.cpp 72 float dist, rad, minlight; local
92 minlight = cl_dlights[lnum].minlight;
93 if (rad < minlight)
95 minlight = rad - minlight;
123 if (dist < minlight)
    [all...]
cl_main.cpp 551 dl->minlight = 32;

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