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Searched
refs:minlight
(Results
1 - 8
of
8
) sorted by null
/external/quake/quake/src/QW/client/
r_surf.c
66
float dist, rad,
minlight
;
local
87
minlight
= cl_dlights[lnum].
minlight
;
88
if (rad <
minlight
)
90
minlight
= rad -
minlight
;
118
if (dist <
minlight
)
gl_rsurf.c
72
float dist, rad,
minlight
;
local
92
minlight
= cl_dlights[lnum].
minlight
;
93
if (rad <
minlight
)
95
minlight
= rad -
minlight
;
123
if (dist <
minlight
)
[
all
...]
client.h
124
float
minlight
; // don't add when contributing less
member in struct:__anon10361
cl_parse.c
1081
dl->
minlight
= 32;
/external/quake/quake/src/WinQuake/
r_surf.cpp
66
float dist, rad,
minlight
;
local
87
minlight
= cl_dlights[lnum].
minlight
;
88
if (rad <
minlight
)
90
minlight
= rad -
minlight
;
118
if (dist <
minlight
)
client.h
78
float
minlight
; // don't add when contributing less
member in struct:__anon10647
gl_rsurf.cpp
72
float dist, rad,
minlight
;
local
92
minlight
= cl_dlights[lnum].
minlight
;
93
if (rad <
minlight
)
95
minlight
= rad -
minlight
;
123
if (dist <
minlight
)
[
all
...]
cl_main.cpp
551
dl->
minlight
= 32;
Completed in 108 milliseconds