/external/quake/quake/src/QW/server/ |
sv_init.c | 340 sprintf (sv.modelname,"maps/%s.bsp", server); 341 sv.worldmodel = Mod_ForName (sv.modelname, true); 352 sv.model_precache[1] = sv.modelname;
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server.h | 53 char modelname[MAX_QPATH]; // maps/<name>.bsp, for model_precache[0] member in struct:__anon10616
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sv_user.c | 257 sv.modelname, check, sv.worldmodel->checksum, sv.worldmodel->checksum2); [all...] |
/external/quake/quake/src/WinQuake/ |
server.h | 51 char modelname[64]; // maps/<name>.bsp, for model_precache[0] member in struct:__anon10907
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sv_main.cpp | 1129 sprintf (sv.modelname,"maps/%s.bsp", server); 1130 sv.worldmodel = Mod_ForName (sv.modelname, false); 1133 Con_Printf ("Couldn't spawn server %s\n", sv.modelname); 1147 sv.model_precache[1] = sv.modelname;
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