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Searched
refs:piFloat
(Results
1 - 12
of
12
) sorted by null
/external/webkit/Source/JavaScriptCore/wtf/
MathExtras.h
53
const float
piFloat
= 3.14159265358979323846f;
56
const float
piFloat
= static_cast<float>(M_PI);
201
inline float deg2rad(float d) { return d *
piFloat
/ 180.0f; }
202
inline float rad2deg(float r) { return r * 180.0f /
piFloat
; }
207
inline float rad2grad(float r) { return r * 200.0f /
piFloat
; }
208
inline float grad2rad(float g) { return g *
piFloat
/ 200.0f; }
/external/webkit/Source/WebCore/platform/graphics/skia/
PathSkia.cpp
140
SkScalar startDegrees = WebCoreFloatToSkScalar(sa * 180 /
piFloat
);
141
SkScalar sweepDegrees = WebCoreFloatToSkScalar(sweep * 180 /
piFloat
);
/external/webkit/Source/WebCore/platform/graphics/cg/
PDFDocumentImage.cpp
148
m_rotation = CGPDFPageGetRotationAngle(cgPage) *
piFloat
/ 180.0f; // to radians
GraphicsContextCG.cpp
338
float start = -fa *
piFloat
/ 180.0f;
339
float end = -falen *
piFloat
/ 180.0f;
365
distance = static_cast<int>((
piFloat
* hRadius) / 2.0f);
367
distance = static_cast<int>((
piFloat
* sqrtf((hRadius * hRadius + vRadius * vRadius) / 2.0f)) / 2.0f);
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...]
/external/webkit/Source/WebCore/platform/graphics/win/
FontCGWin.cpp
218
xform.eM21 = font->platformData().syntheticOblique() ? -tanf(syntheticObliqueAngle *
piFloat
/ 180.0f) : 0;
237
initialGlyphTransform = CGAffineTransformConcat(initialGlyphTransform, CGAffineTransformMake(1, 0, tanf(syntheticObliqueAngle *
piFloat
/ 180.0f), 1, 0, 0));
346
static float skew = -tanf(syntheticObliqueAngle *
piFloat
/ 180.0f);
/external/webkit/Source/WebCore/svg/
SVGPathParser.cpp
450
thetaArc += 2 *
piFloat
;
452
thetaArc -= 2 *
piFloat
;
/external/webkit/Source/WebCore/platform/graphics/filters/
FEGaussianBlur.cpp
40
static const float gGaussianKernelFactor = 3 / 4.f * sqrtf(2 *
piFloat
);
/external/webkit/Source/WebCore/webaudio/
AudioBufferSourceNode.cpp
328
float grainEnvelope = sinf(
piFloat
* x);
/external/webkit/Source/WebCore/platform/graphics/cairo/
PathCairo.cpp
156
const float twoPI = 2 *
piFloat
;
/external/webkit/Source/WebCore/platform/graphics/openvg/
PathOpenVG.cpp
494
return atan2f(tangentY, tangentX) * 180.0 /
piFloat
; // convert to degrees
/external/webkit/Source/WebCore/platform/graphics/wince/
PlatformPathWinCE.cpp
127
angle = fmod(angle, 2 *
piFloat
);
129
angle += 2 *
piFloat
;
/external/webkit/Source/WebCore/platform/graphics/
ShadowBlur.cpp
209
const float gaussianKernelFactor = 3 / 4.f * sqrtf(2 *
piFloat
);
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