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    Searched refs:piFloat (Results 1 - 12 of 12) sorted by null

  /external/webkit/Source/JavaScriptCore/wtf/
MathExtras.h 53 const float piFloat = 3.14159265358979323846f;
56 const float piFloat = static_cast<float>(M_PI);
201 inline float deg2rad(float d) { return d * piFloat / 180.0f; }
202 inline float rad2deg(float r) { return r * 180.0f / piFloat; }
207 inline float rad2grad(float r) { return r * 200.0f / piFloat; }
208 inline float grad2rad(float g) { return g * piFloat / 200.0f; }
  /external/webkit/Source/WebCore/platform/graphics/skia/
PathSkia.cpp 140 SkScalar startDegrees = WebCoreFloatToSkScalar(sa * 180 / piFloat);
141 SkScalar sweepDegrees = WebCoreFloatToSkScalar(sweep * 180 / piFloat);
  /external/webkit/Source/WebCore/platform/graphics/cg/
PDFDocumentImage.cpp 148 m_rotation = CGPDFPageGetRotationAngle(cgPage) * piFloat / 180.0f; // to radians
GraphicsContextCG.cpp 338 float start = -fa * piFloat / 180.0f;
339 float end = -falen * piFloat / 180.0f;
365 distance = static_cast<int>((piFloat * hRadius) / 2.0f);
367 distance = static_cast<int>((piFloat * sqrtf((hRadius * hRadius + vRadius * vRadius) / 2.0f)) / 2.0f);
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/win/
FontCGWin.cpp 218 xform.eM21 = font->platformData().syntheticOblique() ? -tanf(syntheticObliqueAngle * piFloat / 180.0f) : 0;
237 initialGlyphTransform = CGAffineTransformConcat(initialGlyphTransform, CGAffineTransformMake(1, 0, tanf(syntheticObliqueAngle * piFloat / 180.0f), 1, 0, 0));
346 static float skew = -tanf(syntheticObliqueAngle * piFloat / 180.0f);
  /external/webkit/Source/WebCore/svg/
SVGPathParser.cpp 450 thetaArc += 2 * piFloat;
452 thetaArc -= 2 * piFloat;
  /external/webkit/Source/WebCore/platform/graphics/filters/
FEGaussianBlur.cpp 40 static const float gGaussianKernelFactor = 3 / 4.f * sqrtf(2 * piFloat);
  /external/webkit/Source/WebCore/webaudio/
AudioBufferSourceNode.cpp 328 float grainEnvelope = sinf(piFloat * x);
  /external/webkit/Source/WebCore/platform/graphics/cairo/
PathCairo.cpp 156 const float twoPI = 2 * piFloat;
  /external/webkit/Source/WebCore/platform/graphics/openvg/
PathOpenVG.cpp 494 return atan2f(tangentY, tangentX) * 180.0 / piFloat; // convert to degrees
  /external/webkit/Source/WebCore/platform/graphics/wince/
PlatformPathWinCE.cpp 127 angle = fmod(angle, 2 * piFloat);
129 angle += 2 * piFloat;
  /external/webkit/Source/WebCore/platform/graphics/
ShadowBlur.cpp 209 const float gaussianKernelFactor = 3 / 4.f * sqrtf(2 * piFloat);
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