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    Searched refs:player_maxs (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/QW/client/
pmovetst.c 27 extern vec3_t player_maxs;
331 VectorSubtract (pe->mins, player_maxs, mins);
374 VectorSubtract (pe->mins, player_maxs, mins);
pmove.c 37 vec3_t player_maxs = {16, 16, 32}; variable
626 point[2] = pmove.origin[2] + (player_mins[2] + player_maxs[2])*0.5;
cl_ents.c 1025 extern vec3_t player_maxs;
1049 VectorCopy(player_maxs, pent->maxs);

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