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Searched
refs:player_maxs
(Results
1 - 3
of
3
) sorted by null
/external/quake/quake/src/QW/client/
pmovetst.c
27
extern vec3_t
player_maxs
;
331
VectorSubtract (pe->mins,
player_maxs
, mins);
374
VectorSubtract (pe->mins,
player_maxs
, mins);
pmove.c
37
vec3_t
player_maxs
= {16, 16, 32};
variable
626
point[2] = pmove.origin[2] + (player_mins[2] +
player_maxs
[2])*0.5;
cl_ents.c
1025
extern vec3_t
player_maxs
;
1049
VectorCopy(
player_maxs
, pent->maxs);
Completed in 33 milliseconds