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    Searched refs:posenum (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/QW/client/
gl_model.c 1268 int posenum; variable
1286 frame->firstpose = posenum;
1299 poseverts[posenum] = pinframe;
1300 posenum++;
1324 frame->firstpose = posenum;
1344 poseverts[posenum] = (trivertx_t *)((daliasframe_t *)ptemp + 1);
1345 posenum++;
    [all...]
gl_rmain.c 296 void GL_DrawAliasFrame (aliashdr_t *paliashdr, int posenum)
303 lastposenum = posenum;
306 verts += posenum * paliashdr->poseverts;
394 void GL_DrawAliasShadow (aliashdr_t *paliashdr, int posenum)
406 verts += posenum * paliashdr->poseverts;
  /external/quake/quake/src/WinQuake/
gl_model.cpp 1242 int posenum; variable
1261 frame->firstpose = posenum;
1274 poseverts[posenum] = pinframe;
1275 posenum++;
1299 frame->firstpose = posenum;
1319 poseverts[posenum] = (trivertx_t *)((daliasframe_t *)ptemp + 1);
1320 posenum++;
    [all...]
gl_rmain.cpp 323 void GL_DrawAliasFrame (aliashdr_t *paliashdr, int posenum)
340 lastposenum = posenum;
343 verts += posenum * paliashdr->poseverts;
440 void GL_DrawAliasShadow (aliashdr_t *paliashdr, int posenum)
457 verts += posenum * paliashdr->poseverts;
    [all...]

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