/external/quake/quake/src/QW/client/ |
snd_android.c | 18 qboolean SNDDMA_Init(void)
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screen.h | 41 extern qboolean scr_disabled_for_loading; 51 qboolean scr_skipupdate;
53 qboolean block_drawing;
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cd_null.c | 3 void CDAudio_Play(byte track, qboolean looping)
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net.h | 41 qboolean NET_GetPacket (void); 44 qboolean NET_CompareAdr (netadr_t a, netadr_t b); 45 qboolean NET_CompareBaseAdr (netadr_t a, netadr_t b);
48 qboolean NET_StringToAdr (char *s, netadr_t *a); 49 qboolean NET_IsClientLegal(netadr_t *adr);
59 qboolean fatal_error; 107 qboolean Netchan_Process (netchan_t *chan); 110 qboolean Netchan_CanPacket (netchan_t *chan); 111 qboolean Netchan_CanReliable (netchan_t *chan);
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cdaudio.h | 22 void CDAudio_Play(byte track, qboolean looping);
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sound.h | 51 qboolean gamealive;
52 qboolean soundalive;
53 qboolean splitbuffer;
95 void S_StopAllSounds(qboolean clear);
115 qboolean SNDDMA_Init(void);
144 extern qboolean fakedma;
159 extern qboolean snd_initialized;
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pmove.h | 29 qboolean allsolid; // if true, plane is not valid
30 qboolean startsolid; // if true, the initial point was in a solid area
31 qboolean inopen, inwater;
59 qboolean dead;
100 qboolean PM_TestPlayerPosition (vec3_t point);
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cvar.h | 60 qboolean archive; // set to true to cause it to be saved to vars.rc 61 qboolean info; // added to serverinfo or userinfo when changed 91 qboolean Cvar_Command (void);
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client.h | 26 qboolean failedload; // the name isn't a valid skin 96 qboolean invalid; // true if the packet_entities delta was invalid 189 qboolean demorecording; 190 qboolean demoplayback; 191 qboolean timedemo; 253 qboolean nodrift; 260 qboolean paused; // send over by server 340 extern qboolean nomaster; 360 qboolean CL_DemoBehind(void); 407 qboolean CL_GetMessage (void) [all...] |
cmd.h | 76 qboolean Cmd_Exists (char *cmd_name);
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quakedef.h | 111 extern qboolean noclip_anglehack; 125 extern qboolean host_initialized; // true if into command execution 139 qboolean Host_SimulationTime(float time); 143 void Host_ShutdownServer (qboolean crash); 145 extern qboolean msg_suppress_1; // suppresses resolution and cache size console output
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/external/quake/quake/src/WinQuake/ |
net_dgrm.h | 24 void Datagram_Listen (qboolean state); 25 void Datagram_SearchForHosts (qboolean xmit); 31 qboolean Datagram_CanSendMessage (qsocket_t *sock); 32 qboolean Datagram_CanSendUnreliableMessage (qsocket_t *sock);
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net_loop.h | 23 void Loop_Listen (qboolean state); 24 void Loop_SearchForHosts (qboolean xmit); 30 qboolean Loop_CanSendMessage (qsocket_t *sock); 31 qboolean Loop_CanSendUnreliableMessage (qsocket_t *sock);
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net_ser.h | 23 void Serial_Listen (qboolean state);
24 void Serial_SearchForHosts (qboolean xmit);
30 qboolean Serial_CanSendMessage (qsocket_t *sock);
31 qboolean Serial_CanSendUnreliableMessage (qsocket_t *sock);
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console.h | 26 extern qboolean con_forcedup; // because no entities to refresh 27 extern qboolean con_initialized; 35 void Con_DrawConsole (int lines, qboolean drawinput);
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screen.h | 44 extern qboolean scr_disabled_for_loading; 45 extern qboolean scr_skipupdate; 55 extern qboolean block_drawing;
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net_vcr.h | 29 void VCR_Listen (qboolean state); 30 void VCR_SearchForHosts (qboolean xmit); 35 qboolean VCR_CanSendMessage (qsocket_t *sock);
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cd_null.cpp | 22 void CDAudio_Play(byte track, qboolean looping)
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world.h | 30 qboolean allsolid; // if true, plane is not valid
31 qboolean startsolid; // if true, the initial point was in a solid area
32 qboolean inopen, inwater;
53 void SV_LinkEdict (edict_t *ent, qboolean touch_triggers);
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cdaudio.h | 22 void CDAudio_Play(byte track, qboolean looping);
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server.h | 28 qboolean changelevel_issued; // cleared when at SV_SpawnServer 37 qboolean active; // false if only a net client 39 qboolean paused; 40 qboolean loadgame; // handle connections specially 80 qboolean active; // false = client is free 81 qboolean spawned; // false = don't send datagrams 82 qboolean dropasap; // has been told to go to another level 83 qboolean privileged; // can execute any host command 84 qboolean sendsignon; // only valid before spawned 224 void SV_DropClient (qboolean crash) [all...] |
net.h | 126 qboolean disconnected; 127 qboolean canSend; 128 qboolean sendNext; 158 qboolean initialized; 162 void (*Listen) (qboolean state); 187 qboolean initialized; 189 void (*Listen) (qboolean state); 190 void (*SearchForHosts) (qboolean xmit); 196 qboolean (*CanSendMessage) (qsocket_t *sock); 197 qboolean (*CanSendUnreliableMessage) (qsocket_t *sock) [all...] |
cvar.h | 60 qboolean archive; // set to true to cause it to be saved to vars.rc 61 qboolean server; // notifies players when changed 91 qboolean Cvar_Command (void);
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sound.h | 60 qboolean gamealive; 61 qboolean soundalive; 62 qboolean splitbuffer; 104 void S_StopAllSounds(qboolean clear); 124 qboolean SNDDMA_Init(void); 153 extern qboolean fakedma; 168 extern qboolean snd_initialized;
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/external/quake/quake/src/QW/server/ |
world.h | 30 qboolean allsolid; // if true, plane is not valid 31 qboolean startsolid; // if true, the initial point was in a solid area 32 qboolean inopen, inwater; 67 void SV_LinkEdict (edict_t *ent, qboolean touch_triggers);
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