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    Searched refs:radius0 (Results 1 - 3 of 3) sorted by null

  /external/skia/gpu/include/
GrSamplerState.h 199 void setRadial2Params(GrScalar centerX1, GrScalar radius0, bool posRoot) {
201 fRadial2Radius0 = radius0;
  /external/webkit/Source/WebCore/platform/graphics/skia/
GradientSkia.cpp 157 SkScalar radius0 = m_r0 >= 0.0f ? WebCoreFloatToSkScalar(m_r0) : 0; local
159 m_gradient = SkGradientShader::CreateTwoPointRadial(m_p0, radius0, m_p1, radius1, colors, pos, static_cast<int>(countUsed), tile);
  /external/skia/gpu/src/
GrGpuGLShaders.cpp 442 GrScalar radius0 = sampler.getRadial2Radius0(); local
450 GrScalarToFloat(radius0),
451 GrScalarToFloat(GrMul(radius0, radius0)),
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