/external/quake/quake/src/WinQuake/ |
vid_vga.cpp | 65 int i, j, k, plane, reps, repshift;
local 73 repshift = 1;
78 repshift = 0;
91 for (i=0 ; i<(height << repshift) ; i += reps)
101 pbitmap[(i >> repshift) * 24 +
110 for (i=0 ; i<(height << repshift) ; i += reps)
115 lvid->direct + x + ((y << repshift) + i + j) *
118 memcpy (lvid->direct + x + ((y << repshift) + i + j) *
120 &pbitmap[(i >> repshift) * width],
136 int i, j, k, plane, reps, repshift;
local [all...] |
vid_svgalib.cpp | 108 int i, j, k, plane, reps, repshift, offset, vidpage, off; local 115 repshift = 1; 118 repshift = 0; 134 for (i=0 ; i<(height << repshift) ; i += reps) 144 pbitmap[(i >> repshift) * 24 + 151 for (i=0 ; i<(height << repshift) ; i += reps) 155 offset = x + ((y << repshift) + i + j) * vid.rowbytes; 164 &pbitmap[(i >> repshift)*width], width); 172 int i, j, k, plane, reps, repshift, offset, vidpage, off; local 179 repshift = 1 [all...] |
vid_win.cpp | 2416 int i, j, reps, repshift; local 2511 int i, j, reps, repshift; local [all...] |
/external/quake/quake/src/QW/client/ |
vid_svgalib.c | 109 int i, j, k, plane, reps, repshift, offset, vidpage, off; local 116 repshift = 1; 119 repshift = 0; 135 for (i=0 ; i<(height << repshift) ; i += reps) 145 pbitmap[(i >> repshift) * 24 + 152 for (i=0 ; i<(height << repshift) ; i += reps) 156 offset = x + ((y << repshift) + i + j) * vid.rowbytes; 165 &pbitmap[(i >> repshift)*width], width); 173 int i, j, k, plane, reps, repshift, offset, vidpage, off; local 180 repshift = 1 [all...] |
vid_win.c | 2456 int i, j, reps, repshift; local 2551 int i, j, reps, repshift; local [all...] |