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    Searched refs:rs_matrix3x3 (Results 1 - 13 of 13) sorted by null

  /frameworks/base/libs/rs/
rsMatrix3x3.h 27 struct Matrix3x3 : public rs_matrix3x3 {
38 void load(const rs_matrix3x3 *);
40 void loadMultiply(const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs);
44 void multiply(const rs_matrix3x3 *rhs) {
rsMatrix3x3.cpp 44 void Matrix3x3::load(const rs_matrix3x3 *v) {
48 void Matrix3x3::loadMultiply(const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs) {
rsRuntime.h 172 void rsrMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v);
173 float rsrMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col);
177 void rsrMatrixLoadIdentity_3x3(rs_matrix3x3 *m);
180 void rsrMatrixLoad_3x3_f(rs_matrix3x3 *m, const float *v);
183 void rsrMatrixLoad_4x4_3x3(rs_matrix4x4 *m, const rs_matrix3x3 *v);
185 void rsrMatrixLoad_3x3_3x3(rs_matrix3x3 *m, const rs_matrix3x3 *v);
193 void rsrMatrixLoadMultiply_3x3_3x3_3x3(rs_matrix3x3 *m, const rs_matrix3x3 *lhs,
194 const rs_matrix3x3 *rhs)
    [all...]
rsMatrix4x4.h 39 void load(const rs_matrix3x3 *);
RenderScriptDefines.h 63 } rs_matrix3x3; typedef in typeref:struct:__anon14745
rsMatrix4x4.cpp 161 void Matrix4x4::load(const rs_matrix3x3 *v) {
  /frameworks/base/libs/rs/scriptc/
rs_matrix.rsh 42 rsMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v);
64 rsMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col);
80 extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix3x3 *m);
95 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix3x3 *m, const float *v);
107 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix3x3 *v);
118 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix3x3 *m, const rs_matrix3x3 *v);
171 rsMatrixLoadMultiply(rs_matrix3x3 *m, const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs)
    [all...]
rs_debug.rsh 65 rsDebug(const char *, const rs_matrix3x3 *);
rs_types.rsh 350 } rs_matrix3x3;
  /prebuilt/sdk/14/renderscript/include/
rs_matrix.rsh 42 rsMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v);
64 rsMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col);
80 extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix3x3 *m);
95 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix3x3 *m, const float *v);
107 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix3x3 *v);
118 extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix3x3 *m, const rs_matrix3x3 *v);
171 rsMatrixLoadMultiply(rs_matrix3x3 *m, const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs)
    [all...]
rs_debug.rsh 65 rsDebug(const char *, const rs_matrix3x3 *);
rs_types.rsh 350 } rs_matrix3x3;
  /frameworks/compile/libbcc/lib/ScriptCRT/
rs_core.c 120 rsMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v) {
125 rsMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col) {
183 rsMatrixMultiply(const rs_matrix3x3 *m, float3 in) {
191 rsMatrixMultiply(rs_matrix3x3 *m, float3 in) {
192 return rsMatrixMultiply((const rs_matrix3x3 *)m, in);
197 rsMatrixMultiply(const rs_matrix3x3 *m, float2 in) {
205 rsMatrixMultiply(rs_matrix3x3 *m, float2 in) {
206 return rsMatrixMultiply((const rs_matrix3x3 *)m, in);

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