/external/quake/quake/src/QW/server/ |
sv_init.c | 55 Moves to the next signon buffer if needed 60 if (sv.signon.cursize < sv.signon.maxsize - 512) 66 sv.signon_buffer_size[sv.num_signon_buffers-1] = sv.signon.cursize; 67 sv.signon.data = sv.signon_buffers[sv.num_signon_buffers]; 69 sv.signon.cursize = 0; 117 // flush the signon message out to a seperate buffer if 125 MSG_WriteByte (&sv.signon,svc_spawnbaseline); 126 MSG_WriteShort (&sv.signon,entnum); 128 MSG_WriteByte (&sv.signon, svent->baseline.modelindex) [all...] |
pr_cmds.c | 447 // add an svc_spawnambient command to the level signon packet 449 MSG_WriteByte (&sv.signon,svc_spawnstaticsound); 451 MSG_WriteCoord(&sv.signon, pos[i]); 453 MSG_WriteByte (&sv.signon, soundnum); 455 MSG_WriteByte (&sv.signon, vol*255); 456 MSG_WriteByte (&sv.signon, attenuation*64); 1329 return &sv.signon; 1447 MSG_WriteByte (&sv.signon,svc_spawnstatic); 1449 MSG_WriteByte (&sv.signon, SV_ModelIndex(PR_GetString(ent->v.model))); 1451 MSG_WriteByte (&sv.signon, ent->v.frame) [all...] |
server.h | 83 // the signon buffer will be sent to each client as they connect 86 // multiple signon messages are kept 87 sizebuf_t signon; member in struct:__anon10616
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/external/quake/quake/src/WinQuake/ |
sv_main.cpp | 841 // send a full message when the next signon stage has been requested 843 // between signon stages 848 continue; // don't send out non-signon messages 962 MSG_WriteByte (&sv.signon,svc_spawnbaseline); 963 MSG_WriteShort (&sv.signon,entnum); 965 MSG_WriteByte (&sv.signon, svent->baseline.modelindex); 966 MSG_WriteByte (&sv.signon, svent->baseline.frame); 967 MSG_WriteByte (&sv.signon, svent->baseline.colormap); 968 MSG_WriteByte (&sv.signon, svent->baseline.skin); 971 MSG_WriteCoord(&sv.signon, svent->baseline.origin[i]) [all...] |
pr_cmds.cpp | 530 // add an svc_spawnambient command to the level signon packet 532 MSG_WriteByte (&sv.signon,svc_spawnstaticsound); 534 MSG_WriteCoord(&sv.signon, pos[i]); 536 MSG_WriteByte (&sv.signon, soundnum); 538 MSG_WriteByte (&sv.signon, (int) (vol*255)); 539 MSG_WriteByte (&sv.signon, (int) (attenuation*64)); 1529 return &sv.signon; 1591 MSG_WriteByte (&sv.signon,svc_spawnstatic); 1593 MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->u.v.model)); 1595 MSG_WriteByte (&sv.signon, (int) ent->u.v.frame) [all...] |
cl_main.cpp | 128 cls.signon = 0; 165 cls.signon = 0; // need all the signon messages before playing 179 Con_DPrintf ("CL_SignonReply: %i\n", cls.signon); 181 switch (cls.signon) 677 if (cls.signon == SIGNONS)
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cl_parse.cpp | 40 // [string] signon string 238 // parse signon message 340 if (cls.signon == SIGNONS - 1) 341 { // first update is the final signon stage 342 cls.signon = SIGNONS; 903 if (i <= cls.signon) 904 Host_Error ("Received signon %i when at %i", i, cls.signon); 905 cls.signon = i;
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cl_demo.cpp | 98 if (cls.signon == SIGNONS) // allways grab until fully connected
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client.h | 69 #define SIGNONS 4 // signon messages to receive before connected 137 int signon; // 0 to SIGNONS member in struct:__anon10650 147 // server signon
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server.h | 70 sizebuf_t signon; member in struct:__anon10907
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gl_screen.cpp | 512 con_forcedup = !cl.worldmodel || cls.signon != SIGNONS; 659 if (cls.signon != SIGNONS)
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screen.cpp | 454 con_forcedup = !cl.worldmodel || cls.signon != SIGNONS; 669 if (cls.signon != SIGNONS)
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host.cpp | 486 cls.signon = 0; 708 if (cls.signon == SIGNONS)
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cl_input.cpp | 296 if (cls.signon != SIGNONS)
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console.cpp | 404 if (cls.signon != SIGNONS && !scr_disabled_for_loading )
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host_cmd.cpp | 399 This command causes the client to wait for the signon messages again. 406 cls.signon = 0; // need new connection messages 1275 SZ_Write (&host_client->message, sv.signon.data, sv.signon.cursize); [all...] |