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    Searched refs:svc_updatefrags (Results 1 - 10 of 10) sorted by null

  /external/quake/quake/src/WinQuake/
protocol.h 102 #define svc_updatefrags 14 // [byte] [short] macro
cl_parse.cpp 45 "svc_updatefrags", // [byte] [short]
847 case svc_updatefrags:
851 Host_Error ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD");
host.cpp 390 MSG_WriteByte (&client->message, svc_updatefrags);
sv_main.cpp 770 MSG_WriteByte (&client->message, svc_updatefrags);
host_cmd.cpp 1350 MSG_WriteByte (&host_client->message, svc_updatefrags);
    [all...]
  /external/quake/quake/src/QW/client/
protocol.h 77 #define svc_updatefrags 14 // [byte] [short] macro
cl_demo.c 593 MSG_WriteByte (&buf, svc_updatefrags);
cl_parse.c 42 "svc_updatefrags", // [byte] [short]
1213 case svc_updatefrags:
1217 Host_EndGame ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD");
  /external/quake/quake/src/QW/server/
sv_send.c 640 ClientReliableWrite_Begin(client, svc_updatefrags, 4);
sv_main.c 282 MSG_WriteByte (buf, svc_updatefrags);
    [all...]

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