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    Searched refs:svc_updateping (Results 1 - 5 of 5) sorted by null

  /external/quake/quake/src/QW/client/
protocol.h 108 #define svc_updateping 36 // [byte] [short] macro
cl_demo.c 597 MSG_WriteByte (&buf, svc_updateping);
cl_parse.c 69 "svc_updateping",
1221 case svc_updateping:
1224 Host_EndGame ("CL_ParseServerMessage: svc_updateping > MAX_SCOREBOARD");
  /external/quake/quake/src/QW/server/
sv_main.c 286 MSG_WriteByte (buf, svc_updateping);
    [all...]
sv_user.c 855 ClientReliableWrite_Begin (host_client, svc_updateping, 4);
    [all...]

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