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    Searched refs:td_starttime (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/WinQuake/
cl_demo.cpp 105 // if this is the second frame, grab the real td_starttime
108 cls.td_starttime = realtime;
342 time = realtime - cls.td_starttime;
374 // cls.td_starttime will be grabbed at the second frame of the demo, so
client.h 133 float td_starttime; // realtime at second frame of timedemo member in struct:__anon10650
  /external/quake/quake/src/QW/client/
cl_demo.c 166 if (!cls.td_starttime && cls.state == ca_active) {
167 cls.td_starttime = Sys_DoubleTime();
771 time = Sys_DoubleTime() - cls.td_starttime;
797 // cls.td_starttime will be grabbed at the second frame of the demo, so
801 cls.td_starttime = 0;
client.h 195 float td_starttime; // realtime at second frame of timedemo member in struct:__anon10365

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