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    Searched refs:textureTarget (Results 1 - 6 of 6) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/
ShaderProgram.cpp 326 GLenum textureTarget,
348 glBindTexture(textureTarget, textureId);
349 glTexParameteri(textureTarget, GL_TEXTURE_MIN_FILTER, texFilter);
350 glTexParameteri(textureTarget, GL_TEXTURE_MAG_FILTER, texFilter);
351 glTexParameteri(textureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
352 glTexParameteri(textureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
366 GLenum textureTarget, GLint texFilter)
368 if (textureTarget == GL_TEXTURE_2D) {
385 } else if (textureTarget == GL_TEXTURE_EXTERNAL_OES
391 } else if (textureTarget == GL_TEXTURE_EXTERNAL_OE
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ShaderProgram.h 43 // 1) textureTarget == GL_TEXTURE_2D
45 // 2) textureTarget == GL_TEXTURE_EXTERNAL_OES
47 // 3) textureTarget == 0 (Will be deprecated soon)
54 GLenum textureTarget = GL_TEXTURE_2D,
59 GLenum textureTarget = GL_TEXTURE_2D);
113 GLint texSampler, GLenum textureTarget,
118 float opacity, GLenum textureTarget, GLint program,
  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESvalidate.h 31 static bool textureTarget(GLenum target);
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 89 bool GLESvalidate::textureTarget(GLenum target) {
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 246 SET_ERROR_IF(!GLESv2Validate::textureTarget(target),GL_INVALID_ENUM)
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  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 309 SET_ERROR_IF(!GLEScmValidate::textureTarget(target),GL_INVALID_ENUM)
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