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Searched
refs:textureTarget
(Results
1 - 6
of
6
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/android/
ShaderProgram.cpp
326
GLenum
textureTarget
,
348
glBindTexture(
textureTarget
, textureId);
349
glTexParameteri(
textureTarget
, GL_TEXTURE_MIN_FILTER, texFilter);
350
glTexParameteri(
textureTarget
, GL_TEXTURE_MAG_FILTER, texFilter);
351
glTexParameteri(
textureTarget
, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
352
glTexParameteri(
textureTarget
, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
366
GLenum
textureTarget
, GLint texFilter)
368
if (
textureTarget
== GL_TEXTURE_2D) {
385
} else if (
textureTarget
== GL_TEXTURE_EXTERNAL_OES
391
} else if (
textureTarget
== GL_TEXTURE_EXTERNAL_OE
[
all
...]
ShaderProgram.h
43
// 1)
textureTarget
== GL_TEXTURE_2D
45
// 2)
textureTarget
== GL_TEXTURE_EXTERNAL_OES
47
// 3)
textureTarget
== 0 (Will be deprecated soon)
54
GLenum
textureTarget
= GL_TEXTURE_2D,
59
GLenum
textureTarget
= GL_TEXTURE_2D);
113
GLint texSampler, GLenum
textureTarget
,
118
float opacity, GLenum
textureTarget
, GLint program,
/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESvalidate.h
31
static bool
textureTarget
(GLenum target);
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp
89
bool GLESvalidate::
textureTarget
(GLenum target) {
/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp
246
SET_ERROR_IF(!GLESv2Validate::
textureTarget
(target),GL_INVALID_ENUM)
[
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...]
/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp
309
SET_ERROR_IF(!GLEScmValidate::
textureTarget
(target),GL_INVALID_ENUM)
[
all
...]
Completed in 3591 milliseconds