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    Searched refs:textureTargetLimited (Results 1 - 4 of 4) sorted by null

  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESvalidate.h 32 static bool textureTargetLimited(GLenum target);
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 93 bool GLESvalidate::textureTargetLimited(GLenum target) {
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp     [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp     [all...]

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