/frameworks/base/libs/rs/ |
rsMatrix2x2.h | 42 void transpose();
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rsMatrix3x3.h | 42 void transpose();
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rsMatrix2x2.cpp | 58 void Matrix2x2::transpose() { function in class:Matrix2x2
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rsMatrix3x3.cpp | 65 void Matrix3x3::transpose() { function in class:Matrix3x3
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rsMatrix4x4.h | 55 void transpose();
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/external/sonivox/jet_tools/JetCreator/ |
JetDebug.py | 40 print("transpose: %d" % queueSeg.transpose)
53 print("transpose: %d" % segment.transpose)
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JetFile.py | 79 SEGMENT_TRANSPOSE = 'transpose'
94 def __init__ (self, segname, filename, start=None, end=None, length=None, output=None, quantize=None, jetevents=[], dlsfile=None, dump_file=None, transpose=0, repeat=0, mute_flags=0):
106 self.transpose = transpose
314 transpose = repeat = mute_flags = 0
336 transpose = config.get(segment_name, SEGMENT_TRANSPOSE)
360 segments.append(JetSegment(segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, int(transpose), int(repeat), int(mute_flags)))
615 def AddSegment(self, segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags):
621 self.segments.append(JetSegment(segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags))
623 def UpdateSegment(self, orgsegname, segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags): [all...] |
JetPreview.py | 117 self.segment.transpose,
135 self.queueSegs.append(QueueSeg(self.segment.segname, userID, seg_num, dls_num, self.segment.repeat, self.segment.transpose, self.segment.mute_flags))
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/cts/tests/tests/media/src/android/media/cts/ |
JetPlayerTest.java | 250 int transpose = 0; local 252 assertTrue(mJetPlayer.queueJetSegmentMuteArray(segmentNum, libNum, repeatCount, transpose, 261 assertTrue(mJetPlayer.queueJetSegmentMuteArray(segmentNum, libNum, repeatCount, transpose, 275 int transpose = 0; local 277 mJetPlayer.queueJetSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID); 281 transpose = -1; 282 mJetPlayer.queueJetSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID); 285 transpose = 0; 286 mJetPlayer.queueJetSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID);
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/frameworks/base/media/java/android/media/ |
JetPlayer.java | 268 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 282 int transpose, int muteFlags, byte userID) { 284 transpose, muteFlags, userID); 296 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 311 int transpose, boolean[] muteArray, byte userID) { 316 transpose, muteArray, userID); 548 int repeatCount, int transpose, int muteFlags, byte userID); 550 int repeatCount, int transpose, boolean[] muteArray, byte userID);
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/frameworks/base/include/media/ |
JetPlayer.h | 55 int queueSegment(int segmentNum, int libNum, int repeatCount, int transpose,
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/frameworks/base/services/sensorservice/ |
mat.h | 283 // transpose. this handles matrices of matrices 284 inline int PURE transpose(int v) { return v; } function in namespace:android 285 inline float PURE transpose(float v) { return v; } function in namespace:android 286 inline double PURE transpose(double v) { return v; } function in namespace:android 288 // Transpose a matrix 290 mat<TYPE, R, C> PURE transpose(const mat<TYPE, C, R>& m) { function in namespace:android 294 r[i][j] = transpose(m[j][i]); 321 // Transpose a vector 327 mat<TYPE, SIZE, 1> PURE transpose(const VEC<TYPE, SIZE>& v) { function in namespace:android 330 r[i][0] = transpose(v[i]) [all...] |
Fusion.cpp | 96 // A*P*transpose(A); 138 mSumXX += x*transpose(x); 144 return mSumXX*N - (mSumX*transpose(mSumX))*(N*N); 390 P = Phi*P*transpose(Phi) + GQGt; 411 const mat33_t LtSi(transpose(L)*Si); 413 K[1] = transpose(P[1][0])*LtSi; 422 P[0][1] = transpose(P[1][0]);
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/external/sonivox/arm-wt-22k/host_src/ |
jet.h | 143 EAS_PUBLIC EAS_RESULT JET_QueueSegment (EAS_DATA_HANDLE easHandle, EAS_INT segmentNum, EAS_INT libNum, EAS_INT repeatCount, EAS_INT transpose, EAS_U32 muteFlags, EAS_U8 userID);
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/frameworks/base/graphics/java/android/renderscript/ |
Matrix2f.java | 184 * Sets the current matrix to its transpose 186 public void transpose() { method in class:Matrix2f
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/development/tools/emulator/opengl/system/GLESv2_enc/ |
GL2Encoder.h | 185 static void s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 186 static void s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 187 static void s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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/frameworks/base/media/libmedia/ |
JetPlayer.cpp | 435 int JetPlayer::queueSegment(int segmentNum, int libNum, int repeatCount, int transpose, 438 LOGV("JetPlayer::queueSegment segmentNum=%d, libNum=%d, repeatCount=%d, transpose=%d", 439 segmentNum, libNum, repeatCount, transpose); 441 return JET_QueueSegment(mEasData, segmentNum, libNum, repeatCount, transpose, muteFlags, userID);
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/external/mksh/src/ |
emacsfn.h | 77 FN(transpose, "transpose-chars", 0)
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/external/sonivox/arm-wt-22k/lib_src/ |
jet_data.h | 111 EAS_I8 transpose; member in struct:s_jet_segment_tag
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/frameworks/base/core/jni/ |
android_media_JetPlayer.cpp | 266 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, 277 = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID); 292 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, 321 result = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteMask, userID);
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/frameworks/base/opengl/libs/EGL/ |
trace.cpp | 171 GLuint location, GLsizei count, GLboolean transpose, const void* value) { 174 GLbooleanToString(transpose)); 223 GLboolean transpose = (GLboolean) va_arg(argp, int); 227 TraceUniformMatrix(matrixSideLength, location, count, transpose, value);
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/external/libvpx/vp8/encoder/arm/neon/ |
fastfdct8x4_neon.asm | 39 ;transpose d2, d4, d6, d8. Then, d2=ip[0], d4=ip[1], d6=ip[2], d8=ip[3] 40 ;transpose d3, d5, d7, d9. Then, d3=ip[0], d5=ip[1], d7=ip[2], d9=ip[3] 95 ;transpose d2, d4, d6, d8. Then, d2=ip[0], d4=ip[4], d6=ip[8], d8=ip[12] 96 ;transpose d3, d5, d7, d9. Then, d3=ip[0], d5=ip[4], d7=ip[8], d9=ip[12]
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/external/webkit/Source/WebCore/html/canvas/ |
WebGLRenderingContext.h | 250 void uniformMatrix2fv(const WebGLUniformLocation* location, GC3Dboolean transpose, Float32Array* value, ExceptionCode&); 251 void uniformMatrix2fv(const WebGLUniformLocation* location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei size, ExceptionCode&); 252 void uniformMatrix3fv(const WebGLUniformLocation* location, GC3Dboolean transpose, Float32Array* value, ExceptionCode&); 253 void uniformMatrix3fv(const WebGLUniformLocation* location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei size, ExceptionCode&); 254 void uniformMatrix4fv(const WebGLUniformLocation* location, GC3Dboolean transpose, Float32Array* value, ExceptionCode&); 255 void uniformMatrix4fv(const WebGLUniformLocation* location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei size, ExceptionCode&); 586 bool validateUniformMatrixParameters(const WebGLUniformLocation*, GC3Dboolean transpose, Float32Array*, GC3Dsizei mod); 587 bool validateUniformMatrixParameters(const WebGLUniformLocation*, GC3Dboolean transpose, void*, GC3Dsizei size, GC3Dsizei mod);
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/external/webkit/Source/WebCore/bindings/js/ |
JSWebGLRenderingContextCustom.cpp | 591 bool transpose = exec->argument(1).toBoolean(exec); 603 context->uniformMatrix2fv(location, transpose, webGLArray.get(), ec); 606 context->uniformMatrix3fv(location, transpose, webGLArray.get(), ec); 609 context->uniformMatrix4fv(location, transpose, webGLArray.get(), ec); 623 context->uniformMatrix2fv(location, transpose, array.data(), array.size(), ec); 626 context->uniformMatrix3fv(location, transpose, array.data(), array.size(), ec); 629 context->uniformMatrix4fv(location, transpose, array.data(), array.size(), ec);
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/external/webkit/Source/WebCore/bindings/v8/custom/ |
V8WebGLRenderingContextCustom.cpp | 675 // * glUniformMatrix2fv(GLint location, GLboolean transpose, Array data); 676 // * glUniformMatrix2fv(GLint location, GLboolean transpose, Float32Array data); 677 // * glUniformMatrix3fv(GLint location, GLboolean transpose, Array data); 678 // * glUniformMatrix3fv(GLint location, GLboolean transpose, Float32Array data); 679 // * glUniformMatrix4fv(GLint location, GLboolean transpose, Array data); 680 // * glUniformMatrix4fv(GLint location, GLboolean transpose, Float32Array data); 697 bool transpose = args[1]->BooleanValue(); local 703 case 2: context->uniformMatrix2fv(location, transpose, array, ec); break; 704 case 3: context->uniformMatrix3fv(location, transpose, array, ec); break; 705 case 4: context->uniformMatrix4fv(location, transpose, array, ec); break [all...] |