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    Searched refs:tx2 (Results 1 - 5 of 5) sorted by null

  /external/quake/quake/src/QW/server/
model.c 283 texture_t *tx, *tx2; local
364 tx2 = loadmodel->textures[j];
365 if (!tx2 || tx2->name[0] != '+')
367 if (strcmp (tx2->name+2, tx->name+2))
370 num = tx2->name[1];
376 anims[num] = tx2;
383 altanims[num] = tx2;
395 tx2 = anims[j];
396 if (!tx2)
    [all...]
  /external/quake/quake/src/QW/client/
gl_model.c 343 texture_t *tx, *tx2; local
434 tx2 = loadmodel->textures[j];
435 if (!tx2 || tx2->name[0] != '+')
437 if (strcmp (tx2->name+2, tx->name+2))
440 num = tx2->name[1];
446 anims[num] = tx2;
453 altanims[num] = tx2;
465 tx2 = anims[j];
466 if (!tx2)
    [all...]
model.c 341 texture_t *tx, *tx2; local
425 tx2 = loadmodel->textures[j];
426 if (!tx2 || tx2->name[0] != '+')
428 if (strcmp (tx2->name+2, tx->name+2))
431 num = tx2->name[1];
437 anims[num] = tx2;
444 altanims[num] = tx2;
456 tx2 = anims[j];
457 if (!tx2)
    [all...]
  /external/quake/quake/src/WinQuake/
gl_model.cpp 343 texture_t *tx, *tx2; local
434 tx2 = loadmodel->textures[j];
435 if (!tx2 || tx2->name[0] != '+')
437 if (strcmp (tx2->name+2, tx->name+2))
440 num = tx2->name[1];
446 anims[num] = tx2;
453 altanims[num] = tx2;
465 tx2 = anims[j];
466 if (!tx2)
    [all...]
model.cpp 359 texture_t *tx, *tx2; local
443 tx2 = loadmodel->textures[j];
444 if (!tx2 || tx2->name[0] != '+')
446 if (strcmp (tx2->name+2, tx->name+2))
449 num = tx2->name[1];
455 anims[num] = tx2;
462 altanims[num] = tx2;
474 tx2 = anims[j];
475 if (!tx2)
    [all...]

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