/external/quake/quake/src/QW/server/ |
model.c | 283 texture_t *tx, *tx2; local 364 tx2 = loadmodel->textures[j]; 365 if (!tx2 || tx2->name[0] != '+') 367 if (strcmp (tx2->name+2, tx->name+2)) 370 num = tx2->name[1]; 376 anims[num] = tx2; 383 altanims[num] = tx2; 395 tx2 = anims[j]; 396 if (!tx2) [all...] |
/external/quake/quake/src/QW/client/ |
gl_model.c | 343 texture_t *tx, *tx2; local 434 tx2 = loadmodel->textures[j]; 435 if (!tx2 || tx2->name[0] != '+') 437 if (strcmp (tx2->name+2, tx->name+2)) 440 num = tx2->name[1]; 446 anims[num] = tx2; 453 altanims[num] = tx2; 465 tx2 = anims[j]; 466 if (!tx2) [all...] |
model.c | 341 texture_t *tx, *tx2; local 425 tx2 = loadmodel->textures[j]; 426 if (!tx2 || tx2->name[0] != '+') 428 if (strcmp (tx2->name+2, tx->name+2)) 431 num = tx2->name[1]; 437 anims[num] = tx2; 444 altanims[num] = tx2; 456 tx2 = anims[j]; 457 if (!tx2) [all...] |
/external/quake/quake/src/WinQuake/ |
gl_model.cpp | 343 texture_t *tx, *tx2; local 434 tx2 = loadmodel->textures[j]; 435 if (!tx2 || tx2->name[0] != '+') 437 if (strcmp (tx2->name+2, tx->name+2)) 440 num = tx2->name[1]; 446 anims[num] = tx2; 453 altanims[num] = tx2; 465 tx2 = anims[j]; 466 if (!tx2) [all...] |
model.cpp | 359 texture_t *tx, *tx2; local 443 tx2 = loadmodel->textures[j]; 444 if (!tx2 || tx2->name[0] != '+') 446 if (strcmp (tx2->name+2, tx->name+2)) 449 num = tx2->name[1]; 455 anims[num] = tx2; 462 altanims[num] = tx2; 474 tx2 = anims[j]; 475 if (!tx2) [all...] |